Faction Unit and Map Layer Voting Public Playtest!

Squad

Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.

Attention Squaddies, We will be running a public playtest this weekend! It will feature a new Work-In-Progress feature Faction Unit and Map Layer Voting! The playtest will take place on our [b]Squad - Public Testing[/b] application which can be installed from your game library! [img]{STEAM_CLAN_IMAGE}/10141695/32457a02a2678bcdbde9fb038d394f75cd5603e6.png[/img] [u]If you have already installed the playtesting app, an update will be made available the day before the test for you to download.[/u] [h3][b]Playtest Start: February 16th - 19th at 7 PM UTC | 11 AM Pacific | 2 PM Eastern Playtest End: Feburary 20th at 7 PM UTC | 11 AM Pacific | 2 PM Eastern[/b][/h3] For this playtest, we will be looking to run a few servers for stress-testing purposes. If you wanted to hop into a playtest but never knew of a good time, we suggest gearing up at [b]7 PM UTC | 11 AM Pacific | 2 PM Eastern[/b] each day over the weekend for what we're calling Playtest Primetime! We found this to be the best and most populated time to join. We’d love to see you all come and try out this new feature and provide your feedback. To stay up to date and to join the discussion, we encourage you to join our [url=https://discord.com/invite/squad]Official Squad Community Discord Server[/url] to get the earliest news on playtests! At ease, [h3][b]Offworld Out.[/b][/h3]