This game merges elements of tactical RPG, Go, and introduces Roguelite features. Players will need to make decisions among numerous random events and capability divergences, trying to survive in an apocalyptic game of mutual destruction.
The theme of Turning the Ark is self-annihilation.
In this world, characters are divided into two factions.
One is the clan of "Ren," which has a strong Eastern aesthetic in terms of attire and structure. Everyone in this faction unquestioningly obeys the king's orders.
The other is the clan of "Huan," whose members all possess features resembling those of wild animals (such as animal ears or tails), akin to creatures that would appear in Western fantasy mythology.
Players take on the role of the leader of the "Huan" clan. While exploring the truth behind the self-annihilation, they must also uncover what secrets are hidden within the "Ren" and "Huan" clans...