Adventure Game Studio is a free engine and toolkit for the creation of point-and-click adventure games. Since its appearance in 1997, it’s grown in scope to the point where it’s now utilised in many commercial titles. Lewis Denby put on his fictionsuit and plunged face-first into the world of AGS – taking a look at the games and speaking to some of the developers who swear by it. Let’s see what it means to them.
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