Mirror Forge is a first-person psychological survival horror game. Roam between realities of fear, madness & machinery. Solve puzzles, explore an atmospheric world, survive horrifying entities.
Dear [b]Horror Lovers[/b], peeps obsessed with [b]Silent Hill[/b] (just like me),
I'm more than excited to share the [b]Main Trailer for Mirror Forge[/b] - my Silent Hill / Stranger Things inspired Horror Game on Steam. Check it out:
[previewyoutube=Njzsbjo7fGw;full][/previewyoutube]
This trailer showcases pieces of the story, atmosphere, gameplay and introduces 2 new game mechanics which were not present in the Steam Demo. Let's take a look at the new core mechanics that will drastically change the gameplay and the level design of the full game:
[h2]#1 Dimensional Travel[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/9c8b8b824dc616535db08995b23a4fef9be20638.jpg[/img]
The first mechanic introduces unique mirrors in the world of Mirror Forge which can be used as "wormholes" to travel between realities/dimensions. This mechanic will be utilized in several ways:
• Running from an enemy (a chase sequence)
Instead of being trapped at the end of a hallway or a labyrinth, click that Mirror as soon as you reach it to get away from the hands of death.
• Puzzle Items
Solving a puzzle in one dimension might require an item from the very same room where the puzzle is - but in a different reality. Check the other dimension to find the item you're looking for then head back and finish the puzzle.
• Surpassing Obstacles
A door suddenly shut behind you, you're locked in a room with nowhere to go. Use the mirror. Check if that door is unlocked in the other dimension.
[h2]#2 The Seal of Nur[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/1781cab0318e7682e5a017eb1b31a0c2369825f2.jpg[/img]
Use a [b]mythical artifact[/b] of power originating outside the Multiverse. Little is known about its abilities, but one thing that's sure is that the "Seal of Nur" blasts an energy wave that reveals "[b]Moments Frozen in Time[/b]". Throughout the entire game, there will be faint flickering sparkles at some places which hide mysteries. A sound cue of whispers will draw you to them.
Once you use the artifact on these sparkles, they turn into figures of light - memories stuck in space and time when the Mirror Forge exploded. They are optional but will provide lore content and backstory via audio and subtitles, as well as [b]Steam Achievement Progress[/b].
[h2]Multiple Endings[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/13a0ae3a3235ea37ed89f263bb98290dd59b071c.jpg[/img]
Mirror Forge is planned to have [b]multiple endings[/b] depending on player choices [b]throughout the entire game[/b]. It means that when presented with a "subtle" choice at some point in the game (not necessarily the end), it may affect the end you're getting.
[h2]The Third NEW Mechanic[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/3ea94d61daddefc0b30d53f8001157c694159174.jpg[/img]
This mechanic hasn't been introduced in the trailer and I aim to keep it secret and a surprise all the way until the release of the game on September 29th. It's an optional mechanic, not related to the main story - however, it'll be vastly present throughout the entire game in the [b]form of collectibles[/b].
Moreover, these collectibles when picked up will appear in the "[b]Legends Room[/b]" - a separate level resembling a trophy/achievement room.
[h2]4100+ Wishlists and Rising, Steam Next Fest ended and IndieWay Starting Out[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/342bf23b6315f3ca738e2c2d321a811da92666f8.jpg[/img]
So far, Mirror Forge has been covered by over [b]250+ content creators[/b] on Twitch, Youtube, and Facebook Gaming. Thanks to the amazing support of the Horror Community, it has amassed over [b]4100+ Wishlists[/b] and the numbers continue to grow!
The [b]Steam Next Fest[/b] went amazing and now, I'm looking forward to the [b]IndieWay Event[/b] on the 25th of March where once again, Mirror Forge will be introduced to new horror fans, journalists, publishers, and more.
There are a few other festivals/events down the road until the release, although it's still too early to talk about it.
[h2]Be Part of the Horror Community! Join the Dimensional Terror![/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/64c2f11c34b3a54a3f9082c8a0a07b1cf9f132b9.jpg[/img]
I'd appreciate it if you take the time and click the [b]"Add to Wishlist" button.[/b]
If you wish to test your fears, exploratory skills, and puzzle-solving, feel free to try the free demo on Steam too!
[h2]Being a Solo Dev, definitely is the journey of my life[/h2]
[img]{STEAM_CLAN_IMAGE}/41526833/d53846c193dde038b40613b4d53c057e1fd83b5e.jpg[/img]
For those of you guys who follow me on my Social Profiles, you know that I'm a [b]solo dev[/b] and besides my 8 years of experience working as a 3D Artist and Digital Marketer on various projects, Mirror Forge is my [b]first fully solo project effort[/b]. I'm so grateful that so many people supported me during this journey.
There's a long way to go until [b]September 29th[/b] (the release of Mirror Forge), but so far, the development and polishing, and bug fixing are skyrocketing way better than I expected. I even think I will have the time to finish it ahead of the planned date and have enough time to dedicate to even more details in the months to come.