Whoa, isn't that a big jump in version numbers? Well, there's a reason. That reason is the HTC Vive.
Euclidean was always intended as a VR-enabled game, and we've been working hard to make sure it's compatible with the commercial release versions of both the Oculus Rift and Vive. We've done exactly that. Head-tracking, 360-degree, mind-bending terror is now at your eyeballs. And at your fingertips.
Full list of features:
[list]
[*]Updated Vive support
[*]Improved VR performance
[*]Updated Steam Achievements
[*]Audio improvements
[*]Updated options page for VR
[/list]
Please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.