[b]Fixes[/b]
[list]
[*] Fixed a bug where the player could get softlocked within the level "Rollin, Rollin, Rollin"
[/list]
[b]Changes[/b]
[list]
[*] Added a .2 second delay on startup incase code was executing incorrectly
[*] Game now uses chunk based packing system for files
[*] Improved OOB Triggers (Smaller, possibly allows for less crashing)
[/list]
[b]Removals[/b]
[list]
[*] Removed Apex Destruction
[/list]