Hello, as said previously, updates would be slow, however I have updated the Beta Branch with a lighting upgrade, the worlds now feel prettier to look at, while nothing's finished yet I have included some comparison screenshots for you to look at
[b]OLD Screenshot (Steam Store Page)[/b]
[img]https://cdn.akamai.steamstatic.com/steam/apps/1654520/ss_51f0c55a0c66dd38d605d0a6fb88be33a7b95713.jpg?t=1652121366[/img]
[b]Beta Branch[/b]
[img]https://i.imgur.com/jaX4ALu.png+[/img]
[b]OLD Screenshot (Steam Store Page)[/b]
[img]https://cdn.akamai.steamstatic.com/steam/apps/1654520/ss_0b73127708e40c93d1f4645608d6415d0c6e1f8d.jpg?t=1652121366[/img]
[b]Beta Branch[/b]
[img]https://i.imgur.com/YlNlEYb.png[/img]
[b]Patchnotes[/b]
[b]Additions[/b]
[list]
[*] Some new assets will appear throughout the levels
[/list]
[b]Changes[/b]
[list]
[*] The game no longer has a tint of green!
[*] Re-enabled texture streaming
[*] Enabled Virtual Textures
[*] Redesigned the Ergo item transport system
[*] Optimised button pathing
[*] Redesigned a level (unfinished but better than before)
[/list]
[b]Fixes[/b]
[list]
[*] Fixed a bug where you could grab the collision of a vent, causing your hand to be stuck in place
[*] Fixed a bug where cups would break into the same piece
[*] Fixed object displacements
[*] Moved spawn placements of destructible parts (to decrease chance of physics explosion related crashing)
[/list]
I'm reworking the item spawning system to help keep the game running smooth, this system only applies to "Test one" and "Test three" as of writing but I will try to get it on all levels by the next Beta Update
How to access:
[previewyoutube=9AFIzm93v08;leftthumb][/previewyoutube]