Fellow Hogardians!
We’re thrilled to introduce [b]our latest beta update[/b], bringing significant improvements and expansions to Endless mode. This beta version enhances replayability with balance changes, and an [b]expanded selection of cards[/b].
Please remember that all saves from the current version won't be compatible with the new one. Hope the new content makes up for it!
[h2]Main Features[/h2]
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[*] [b]New Endless Cards[/b] – Many new cards have been added, introducing fresh strategies and more dynamic gameplay.
[*] [b]Endless Main Quest Rework[/b] – Improved quest structure to ensure a more engaging and consistent experience.
[*] [b]Seed Consistency Improvements[/b] – Some parameters have been adjusted to ensure better seed-based map generation.
[*] [b]Custom Procedural Map Enhancements[/b] – Various UI and functionality improvements for a better experience when creating custom maps.
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[h2]Gameplay[/h2]
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[*] [b]Balance Updates[/b] – Several tweaks to Endless mode for a smoother progression and more balanced challenge.
[*] [b]Wave Spawn Behavior Improved[/b] – Reduced clustering of enemies and improved spawn order for a more natural enemy flow.
[*] [b]Skipping Waves Now Grants Proper Resources[/b] – Resource calculations have been corrected when skipping ahead.
[*] [b]Building Aggro Adjustments[/b] – Fixed an issue where buildings generated unintended enemy attraction.
[*] [b]Various Quest Fixes & Adjustments[/b] – Improved tracking and functionality of Endless mode objectives.
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[h2]Quality of Life[/h2]
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[*] [*] [b]Custom Procedural Panel UI Enhancements[/b] – Improved scroll functionality, locks, and hover effects.
[*] [*] [b]Height Filter Clamping[/b] – Now better aligned with the actual building heights for improved usability.
[*] [*][b] Improved Resource Display in Endless Mode[/b] – The resource panel now updates correctly when interacting with cards.
[*] [b]More accessibility options![/b] - We've added brightness adjustments and colorblind filters.
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[h2]Bug Fixes[/h2]
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[*] [b]Ballista Infinite Deploy Loop Fixed[/b] – No more unending placement issues for large units.
[*] [b]Resource Boost Balance Adjusted[/b] – Tweaks to ensure fairer progression and availability of resources.
[*] [b]Fixed Softlock Issues in Certain Levels[/b] – Prevented rare cases where progression could get stuck.
[*] [b]UI Scaling Fixes for Cards[/b] – Some interface elements now adjust properly when using rerolls or adding secondary quests.
[*] [b]General Performance and Stability Improvements[/b] – Reduced unnecessary logs and optimized several background processes.
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[h2]How to access the beta [/h2]
[olist]
[*] Open Steam
[*] Right-click on Cataclismo in your library.
[*] Go to Properties and then Beta.
[*] Introduce this password: EndlessSavesWontBeCompatible.
[*] Select "ENDLESS BETA" from the drop-down list.
[*] Wait for the game to update the files (if nothing happens, restart the Steam client).
[*] Launch the game and enjoy!
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Please note that [b]this branch contains nothing but the beta[/b]. If you want to access other modes, go back to the main branch by selecting “None” from the drop-down list. Also, save files from the beta won’t be compatible with the main branch.
[h2]Thanks for your feedback![/h2]
This update is part of our ongoing effort to [b]make Endless mode more exciting and balanced[/b]. Jump in and let us know what you think in the comments, Steam forums, or [url=https://discord.com/invite/BFWrAfxd2H]our Discord[/url]!