Endless Beta Update - New cards, quest rework, and more!

Fellow Hogardians! We’re thrilled to introduce [b]our latest beta update[/b], bringing significant improvements and expansions to Endless mode. This beta version enhances replayability with balance changes, and an [b]expanded selection of cards[/b]. Please remember that all saves from the current version won't be compatible with the new one. Hope the new content makes up for it! [h2]Main Features[/h2] [list] [*] [b]New Endless Cards[/b] – Many new cards have been added, introducing fresh strategies and more dynamic gameplay. [*] [b]Endless Main Quest Rework[/b] – Improved quest structure to ensure a more engaging and consistent experience. [*] [b]Seed Consistency Improvements[/b] – Some parameters have been adjusted to ensure better seed-based map generation. [*] [b]Custom Procedural Map Enhancements[/b] – Various UI and functionality improvements for a better experience when creating custom maps. [/list] [h2]Gameplay[/h2] [list] [*] [b]Balance Updates[/b] – Several tweaks to Endless mode for a smoother progression and more balanced challenge. [*] [b]Wave Spawn Behavior Improved[/b] – Reduced clustering of enemies and improved spawn order for a more natural enemy flow. [*] [b]Skipping Waves Now Grants Proper Resources[/b] – Resource calculations have been corrected when skipping ahead. [*] [b]Building Aggro Adjustments[/b] – Fixed an issue where buildings generated unintended enemy attraction. [*] [b]Various Quest Fixes & Adjustments[/b] – Improved tracking and functionality of Endless mode objectives. [/list] [h2]Quality of Life[/h2] [list] [*] [*] [b]Custom Procedural Panel UI Enhancements[/b] – Improved scroll functionality, locks, and hover effects. [*] [*] [b]Height Filter Clamping[/b] – Now better aligned with the actual building heights for improved usability. [*] [*][b] Improved Resource Display in Endless Mode[/b] – The resource panel now updates correctly when interacting with cards. [*] [b]More accessibility options![/b] - We've added brightness adjustments and colorblind filters. [/list] [h2]Bug Fixes[/h2] [list] [*] [b]Ballista Infinite Deploy Loop Fixed[/b] – No more unending placement issues for large units. [*] [b]Resource Boost Balance Adjusted[/b] – Tweaks to ensure fairer progression and availability of resources. [*] [b]Fixed Softlock Issues in Certain Levels[/b] – Prevented rare cases where progression could get stuck. [*] [b]UI Scaling Fixes for Cards[/b] – Some interface elements now adjust properly when using rerolls or adding secondary quests. [*] [b]General Performance and Stability Improvements[/b] – Reduced unnecessary logs and optimized several background processes. [/list] [h2]How to access the beta [/h2] [olist] [*] Open Steam [*] Right-click on Cataclismo in your library. [*] Go to Properties and then Beta. [*] Introduce this password: EndlessSavesWontBeCompatible. [*] Select "ENDLESS BETA" from the drop-down list. [*] Wait for the game to update the files (if nothing happens, restart the Steam client). [*] Launch the game and enjoy! [/olist] Please note that [b]this branch contains nothing but the beta[/b]. If you want to access other modes, go back to the main branch by selecting “None” from the drop-down list. Also, save files from the beta won’t be compatible with the main branch. [h2]Thanks for your feedback![/h2] This update is part of our ongoing effort to [b]make Endless mode more exciting and balanced[/b]. Jump in and let us know what you think in the comments, Steam forums, or [url=https://discord.com/invite/BFWrAfxd2H]our Discord[/url]!