A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Patch 3 saw the introduction of a large crashed transport plane event, gamepad support and a completely overhauled in-game vehicle system. We fixed some of the remaining bugs in Hotfix 1; only the most significant edits remained, which took us almost 2 months to implement. Hotfix 2 - released today - includes fixes for critical bugs, localization fixes and several UI improvements.
[h2]Critical Bugs[/h2]
[list]
[*] Fixed an issue where some vignettes would ‘break’ the game when a player tried to go back to previous slides
[*] Fixed the dialogue logic with Audrey (after the Parasites quest); if the anomalous essence was stolen and the player tried to receive a reward, the dialogue would freeze
[*] Fixed incorrect loading of the Fops Camp location, when one of the inhabitants of the camp occupied the spawn point of the player's car
[*] Fixed the display for Atilla in characters’ hands and in the inventory menu
[*] Fixed a bug where the companion's weapon ended up in a player's inventory when the companion died or left the team. It was previously impossible to remove the equipped companion’s weapon
[/list]
[h2]Important Fixes[/h2]
[list]
[*] Fixed a problem with the new markers appearing on the map related to the MTT Eldorado event
[*] Fixed context menu; now you can inspect an item in any situation (even if it is inside a container), an NPC’s inventory, in the barter menu, etc.
[/list]
[h2]Localisation[/h2]
[list]
[*] Fixed localisation of the text appearing upon receiving a new perk
[*] Fixed some buttons localisation
[*] Fixed incorrect translation of the Credits tab in the main menu; it was previously named About
[*] Removed incorrect text in the Settings tab
[*] Fixed description of Attack Reroll perk in French and German localisation
[/list]
[h2]Cosmetic Fixes[/h2]
[list]
[*] Fixed line wrapping in feedback window
[*] Fixed layout of the Leave Location window; with an increased font size, the text on the buttons previously did not fit into the line
[*] Fixed layout for the elements of the global map; with an increased font size, info on travel time previously did not fit into the line
[*] Fixed incorrect colors for skill points required to unlock a new Abilities tier
[/list]
[h1]Encased community is the most important for us - we are going to follow up closely for your feedback on the game.[/h1]
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[b]Encased: A Sci-Fi Post-Apocalyptic RPG[/b]
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[b]Dark Crystal Games[/b]
:RideCheck: [url=https://store.steampowered.com/curator/33372091]Dark Crystal Games dev page on Steam[/url]
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[b]Black Tower Publishing[/b]
:tower: [url=https://store.steampowered.com/curator/33469242]Black Tower Publishing on Steam[/url]
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