Turn Based Strategy RPG. With complex skills, sprawling world and intricate storyline.
[b]Empire Chronicles (Version 2.4.0) - Major Update[/b]
[list]
[*] 30 New Perks. (For save files that should already have the new perk node unlocked clicking then unlocking node again will unlock the new perk nodes)
[*] New perk for Parn Blitzkreig: gains might on a surprise attack.
[*] New perk for Orphos Deathless: will survive for 1 turns after death once per combat.
[*] New perk for Orphos Hellfire: Incinerate, Conflag, Devastation ignore enemy defenses.
[*] New perk for Katrina Mana Overload: spells cost double MP but deal 50% more damage. (does not affect spells that do not cost any MP).
[*] New perk for Katrina Stormcaller: Water and Thunder spells gain fast casting times.
[*] New perk for Kimonte Fast Hands: using items costs 0 AT.
[*] New perk for Kimonte Nature’s Madness: deals 50% more damage when attacking an elemental weakness.
[*] New perk for Gallegoes Momentum: can act again immediately after landing from a jump.
[*] New perk for Horace Efficiency: can cast 2 instant cast skills before the 1 turn global cooldown applies.
[*] New perk for Horace Enchanted Edge: 10% of Magic is added to attack.
[*] New perk for Oreg Ferocious Vitality: 15% of Attack is added to Defense.
[*] New perk for Dorian Impregnable: starts each battle with a shield equal to half of current HP.
[*] New perk for Dorian Defender’s Might: 10% Defense is added to atk.
[*] New perk for Corwyn Discipline: doubles Weapon Exp received and stat bonuses from Weapon Level.
[*] New perk for Corwyn All or Nothing: Attack decreased by 25%, crit damage increased by 125%.
[*] New perk for Sheridan Divine Insight: 10% of wisdom is added to magic.
[*] New perk for Sheridan Lifebringer: when the user revives an ally, they revive with full AT and can take a turn immediately.
[*] New perk for Malbon Divine Decree: 15% of magic is added to wisdom.
[*] New perk for Malbon Entrusted Will: Once per battle, when the user dies, grant a shield equal to ½ max HP to all allies.
[*] New perk for Mira Archer’s Concentration: Gain crit up for 1 turn after Waiting.
[*] New perk for Mira Deadly Precision: if hit rate goes above 100%, half of extra hit rate is converted to crit rate.
[*] New perk for Arman Lethality: critical hits ignore 25% defense.
[*] New perk for Arman Kamikaze: the first time you die each combat, deal fire damage to all enemies.
[*] New perk for Sasha Natural Body: Unarmed attacks gain +4 Attack and 1 Agility / per proficiency level.
[*] New perk for Sasha Pressure Points: critical hits will also reduce target AT by 5%.
[*] New perk for Lumi Tranquility: Waiting reduces current cooldowns by 1.
[*] New perk for Swan Self-preservation: Decreases melee and range damage taken by 30% and magic by 15%.
[*] New perk for Scarlett Master Thief: doubles steal chance.
[*] New perk for Kiramina Cunning Fighter: Ignores 25% defense and wisdom when hitting an elemental weakness.
[*] New perk for Kiramina Power Saturation: deals 1% more damage for every 1 PP held.
[*] Added ErrorLog.txt in the main game directory that will log any errors that occur for easier debugging.
[*] Bug Fix: Removed a potential refrence to rarity for items that don't have this value.
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