Empire Chronicles (Version 2.4.0) - Major Update

Empire Chronicles

Turn Based Strategy RPG. With complex skills, sprawling world and intricate storyline.

[b]Empire Chronicles (Version 2.4.0) - Major Update[/b] [list] [*] 30 New Perks. (For save files that should already have the new perk node unlocked clicking then unlocking node again will unlock the new perk nodes) [*] New perk for Parn Blitzkreig: gains might on a surprise attack. [*] New perk for Orphos Deathless: will survive for 1 turns after death once per combat. [*] New perk for Orphos Hellfire: Incinerate, Conflag, Devastation ignore enemy defenses. [*] New perk for Katrina Mana Overload: spells cost double MP but deal 50% more damage. (does not affect spells that do not cost any MP). [*] New perk for Katrina Stormcaller: Water and Thunder spells gain fast casting times. [*] New perk for Kimonte Fast Hands: using items costs 0 AT. [*] New perk for Kimonte Nature’s Madness: deals 50% more damage when attacking an elemental weakness. [*] New perk for Gallegoes Momentum: can act again immediately after landing from a jump. [*] New perk for Horace Efficiency: can cast 2 instant cast skills before the 1 turn global cooldown applies. [*] New perk for Horace Enchanted Edge: 10% of Magic is added to attack. [*] New perk for Oreg Ferocious Vitality: 15% of Attack is added to Defense. [*] New perk for Dorian Impregnable: starts each battle with a shield equal to half of current HP. [*] New perk for Dorian Defender’s Might: 10% Defense is added to atk. [*] New perk for Corwyn Discipline: doubles Weapon Exp received and stat bonuses from Weapon Level. [*] New perk for Corwyn All or Nothing: Attack decreased by 25%, crit damage increased by 125%. [*] New perk for Sheridan Divine Insight: 10% of wisdom is added to magic. [*] New perk for Sheridan Lifebringer: when the user revives an ally, they revive with full AT and can take a turn immediately. [*] New perk for Malbon Divine Decree: 15% of magic is added to wisdom. [*] New perk for Malbon Entrusted Will: Once per battle, when the user dies, grant a shield equal to ½ max HP to all allies. [*] New perk for Mira Archer’s Concentration: Gain crit up for 1 turn after Waiting. [*] New perk for Mira Deadly Precision: if hit rate goes above 100%, half of extra hit rate is converted to crit rate. [*] New perk for Arman Lethality: critical hits ignore 25% defense. [*] New perk for Arman Kamikaze: the first time you die each combat, deal fire damage to all enemies. [*] New perk for Sasha Natural Body: Unarmed attacks gain +4 Attack and 1 Agility / per proficiency level. [*] New perk for Sasha Pressure Points: critical hits will also reduce target AT by 5%. [*] New perk for Lumi Tranquility: Waiting reduces current cooldowns by 1. [*] New perk for Swan Self-preservation: Decreases melee and range damage taken by 30% and magic by 15%. [*] New perk for Scarlett Master Thief: doubles steal chance. [*] New perk for Kiramina Cunning Fighter: Ignores 25% defense and wisdom when hitting an elemental weakness. [*] New perk for Kiramina Power Saturation: deals 1% more damage for every 1 PP held. [*] Added ErrorLog.txt in the main game directory that will log any errors that occur for easier debugging. [*] Bug Fix: Removed a potential refrence to rarity for items that don't have this value. [/list]