Elsie is a technicolour, hyperkinetic, rogue-like action-platformer filled with procedurally generated levels, an army of robots to blast through, and a wide scope of items & weaponry to make each run unique. Master countless magitek weapons and abilities in order to embrace the chaos.
Sup folks!
First of all, thank you for bearing with us while the Knight Shift team ensured their safety last month during hurricane Milton, they've since been hard at work taking on a bunch of your feedback and making tweaks to improve the Elsie experience! A patch is rolling out now to address a number of issues and bring about some balance changes, please take a look at the patch notes below!
Elsie v1.1.2
[u]Gameplay Changes[/u]
- Changed the pacing of how some lines of dialogue appear during the final boss cutscene to make more sense
- Fixing a run on act 3 will no longer auto-teleport you into the Wharf. You'll get a chance to collect all the items and take the teleporter back home
- Speedrun achievement now requires the true victory
- Credits are now skippable
- Heart Fragments can now drop from normal chests and rarely on enemy kills
- Andru is at the Wharf from the start of the game
- Jacky's vault is unlockable and viewable stats at the Wharf
- Should be able to gain enough XP to reach level 10 by killing enough enemies by end of game
[u]Balance changes[/u]
- Chalice nerfed from 10% to 5% bit gain
- Deep Pockets nerfed from 50% to 35% bit gain
- Collector nerfed from 10% to 5% of bits converted into damage
- Pickpocket nerfed from gaining 50 bits to 15 bits
- Celestia's base health decreased by 20%
- Removed ability for normal chests from dropping bits
- XP Gain now increased by 5% per Heat Level
- Chain Lightning Dmg Scaling increased from 35% to 85% (of your combined damage + spell damage)
- Burning Scaling increased from 25% to 65% (of your combined damage + spell damage)
- Firefly Damage increased from 22.5 to 30
- Drone Damage scaling increased from 25% of weapon damage to 50% of weapon damage
- Starting max drone count increased from 3 to 4
- Scattershot damage reduction reduced from 45% to 40%
- Dubious Pen to destroy a chest reward from 50% to 25%
- Lightning Walls should no longer deal damage to you if you have Gaia Armament
- Guardian Trigger no longer causes Elsie to take more damage
- Guardian Trigger charge up on enemy kill reduced from 8% to 5%
- Counterattack Damage increased from 50 to 80
[u]Bug Fixes[/u]
- Boomerang bullets should deal damage on return
- Chests will no longer drop "nothing" or small amounts of bits
- Fixed text on many items
- Fixed soft-locks on boss fights
- NPC chatter is gone after unlocking in the stage
- Fixed issue where normal chests were not dropping spell damage increases
- Fixed issues with parry and meal ticket achievements unlocking all at once
And that's not all! Elsie is also up for THREE awards over the next few weeks, Elsie has been shortlisted for a GWB Award on the 22nd of November, Best Arcade Game at the TIGA Awards on November 28th and for commitments to Accessibility at The Indie Game Awards on December 19th!
We're so honoured to see the game nominated among so many incredible games that came out this year!
Thank you once again to everyone who has played Elsie and provided feedback! Keep it coming as the Knight Shift team continue to tweak and look to the future of the game!
https://store.steampowered.com/app/1515570/Elsie/