Early Access Version 1.4 - Movement Update

[b]Major Changes:[/b] • Force stomp can now be used (Binded to Left Shift) - When stomping the ground it pushes back enemies - Trigger to stomp enemies faster but you will need stomp amount/damage return - Force stomp resets when hitting the ground/enemy [img]https://i.ibb.co/ZfK5ymm/Stomp.gif[/img] • Weapon melee attack is now an option (Binded to F) - Melee damage is dependent on weapon's damage - Has sound effects for melee hit and swing - Melee speed is dependent on switch speed [img]https://i.ibb.co/GsspmDP/Melee.gif[/img] • Weapon now rotates when jumping (makes jumping and shooting a more viable strategy) • Both force stomp and melee scales with knockback and radius • Shop cannot be accessed after 10-15 min in endless for balancing [b]Minor Changes:[/b] • Changed Item: LAN Cable (15% switch speed -> 10% switch speed) • Enemies now gets yeeted on death, yeet scales with knockback • Shop discount stat is now capped at 60% • Jump on air now has chance to trigger a unique flip animation • Dash now has an animation and puff effect • Dash now resets immediately after dashing even if you still have dashes • Uria's token set back to 100 • Fixed errors when the game end and shows the "Breached" screen • Presets were vaulted for now because it is causing major bugs Happy breaching ! - AcidRain