[h1]Highlights[/h1]
[list]
[*] [b]The Golden Rookie has a new effect![/b] Now it passively increases all tower damage scalings by 10%.
[img]https://i.imgur.com/Yq3JCrw.png[/img]
[*] [b]The Golden Titan now spawns the damaging shockwaves after each 10% health lost, not after each 150 health lost.[/b] This makes it more consistent across the whole run and helps to survive in the early waves a bit better. Also, the dash speed is now noticeably higher.
[img]https://i.imgur.com/QiRMiKb.png[/img]
[/list]
[h1]Balance Changes[/h1]
[h2]Trinkets[/h2]
[h3]Golden Guardian[/h3]
[list]
[*] [b]Can only activate once per wave now.[/b] No more infinite revives!
[*] Rarity: Rare >>> [b]Mythic[/b]
[/list]
[h3]Weaponized Faith[/h3]
[list]
[*] Extra Strength: 15% of Faith >>> [b]10% of Faith[/b]
[*] Rarity: Uncommon >>> [b]Common[/b]
[/list]
[h3]Angelic Rifle[/h3]
[list]
[*] Extra Attack Speed: 20% of Faith >>> [b]15% of Faith[/b]
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] [b]Bug Fix[/b]: The hovered trinket/potion description in the shop no longer stays visible in some cases after starting a new wave.
[*] [b]Bug Fix[/b]: You can no longer equip uncommon starting trinkets by searching their names.
[/list]