early access v1.16

[h1]Highlights[/h1] [list] [*] [b]The Golden Rookie has a new effect![/b] Now it passively increases all tower damage scalings by 10%. [img]https://i.imgur.com/Yq3JCrw.png[/img] [*] [b]The Golden Titan now spawns the damaging shockwaves after each 10% health lost, not after each 150 health lost.[/b] This makes it more consistent across the whole run and helps to survive in the early waves a bit better. Also, the dash speed is now noticeably higher. [img]https://i.imgur.com/QiRMiKb.png[/img] [/list] [h1]Balance Changes[/h1] [h2]Trinkets[/h2] [h3]Golden Guardian[/h3] [list] [*] [b]Can only activate once per wave now.[/b] No more infinite revives! [*] Rarity: Rare >>> [b]Mythic[/b] [/list] [h3]Weaponized Faith[/h3] [list] [*] Extra Strength: 15% of Faith >>> [b]10% of Faith[/b] [*] Rarity: Uncommon >>> [b]Common[/b] [/list] [h3]Angelic Rifle[/h3] [list] [*] Extra Attack Speed: 20% of Faith >>> [b]15% of Faith[/b] [/list] [h1]Bug Fixes[/h1] [list] [*] [b]Bug Fix[/b]: The hovered trinket/potion description in the shop no longer stays visible in some cases after starting a new wave. [*] [b]Bug Fix[/b]: You can no longer equip uncommon starting trinkets by searching their names. [/list]