Early Access v1.1 Update

[h2]Major Updates[/h2] [h3]New Boss Monster[/h3] [list][*] [b]Normal Boss - Axetail[/b] Axetail is an infamous monster, which lives in the lake near the forest. The adventurers, who are desperate for water in the harsh environment of the forest, gets hunted by Axetail. Its axe-shaped tail and the ability to control water will torture you. [img]{STEAM_CLAN_IMAGE}/35987741/9f015f65f208690eae1e2d2d7c89f3df24e5f14b.gif[/img][/list] [h3]System[/h3] [list][*][b]Intrusion[/b]: New element for high-difficulty gameplay If you start a fight against a boss at over 400% difficulty, under the surveillance of Dark Devil, there is a chance of another boss intruding your arena. These bosses will spawn with lowered stats and phases. Also, they won't spawn if they are already defeated. List of intruding bosses: [list][*]Elder Satyr [*]Moltaterra [*]Elder Lich [*]Blackrose [*]Hertus[/list] [*][b]Expansion of Salvation Level limit[/b] As the difficulty increases, maximum limit for Salvation Level will be increased(from 60 to 70).[/list] [h3]New Items & Events[/h3] [list][*][b]New Active Item: Exiling Ring[/b] Costs 1+ mana. Uses every mana, then releases rings which push your enemies away. [*][b]New Active Item: A Glass of Beer[/b] Consumed after use. Heals you instantly. Permanently increases your maximum stamina.[/list] New events were added to the forest stages, which allows you to obtain some unique items. These events will appear after your first boss battle, and the same event won't appear again if you already discovered it. These are the items you can collect through the event: [list][*][b]New Event Item: Lava Helm[/b] Grants equal amount of shield when dealing burn damage to enemies. [*][b]New Event Item: Icicle Necklace[/b] When your enemy is frozen, summons ice field which deal continuous damage in small area. [*][b]New Event Item: Ragged Leather Water Bag[/b] Effects from the drinks of the bar won't wear off.[/list] [h2]Balancing[/h2] [h3]Player Characters[/h3] [list][*][b]Agave[/b] [list][*]Decreased Agave's projectile parrying damage. [*]Agave's perks that effected his parrying, now also works with projectile parrying. [*]When Agave's perk 'Quick Upper' is on effect, penalty of 2 charge's charging speed will be decreased.[/list] [*][b]Lycoris[/b] [list][*]Improved Lycoris' default parry timing. [*]When Lycoris fires fireball, it counts as using an active item. [*]Increased the speed of Lycoris' corpse tearing.[/list] [*][b]Nagne[/b] [list][*]Adjusted the amount of lowering defense caused by Nagne's active item 'Contaminated Jerky'. [*]Increased Nagne's bullet hitbox.[/list][/list] [h3]Boss Monsters[/h3] [list][*]Canceling the bosses' phase-shifting actions is now impossible. [*]Increased spike wall damage at Hertus' boss fight. This is only applied at low difficulties.[/list] [h3]Items[/h3] [list][*]Decreased the chance of freezing enemies by item 'Icecrack Axe' from 15% to 12%.[/list] [h2]Bug Fixes[/h2] [list][*]Fixed an issue at the "wedding ring" event where the male monster would keep moving even after being stunned. [*]Fixed an issue where you couldn't take screenshots by pressing F12.[/list] [h2]Miscellaneous[/h2] [list][*]Visual effect of the item 'Spiked Shield' has been changed. [*]New music was added for some bosses: Elder Satyr, Dullahan, Blackrose. [*]New music was added for the 'Pokey' stage. [*]If you cancel the fast travel, you will enter the forest stage which is connected to the map. [*]Bartender at the Bar will sometimes give you a bonus. [*]The way the game displays the shields you have will be changed like this: [img]{STEAM_CLAN_IMAGE}/35987741/1eefd99ed51d416e4318002fb5904a17223d2a18.png[/img][/list]