Early Access Update - v1.7-ea is now live

[h3]Code Cleanup / Refactor[/h3] [list] [*]Changed power-up effects in order to their scale represent the exact parameter of "Radius" [/list] [h3]Effects / Animations[/h3] [list] [*]Added pause menu countdown effect [*]Improved LAST STAND so that its ease (slow down and speed up curve) perfectly match the Bézier curve of its animation [*]Fixed an issue related to the fire effects on memorythm_08 which caused heavy stuttering and FPS drops [/list] [h3]Gameplay[/h3] [list] [*]Tweaked LAST STAND to automatically trigger a Power Shield as well, along with a Regeneration and a Sonic Boom [/list] [h3]Maps[/h3] [list] [*]Added physical objects to memorythm_15 [/list] [h3]Optimizations[/h3] [list] [*]Optimized various parts of the game which reduced the installer by 500MB [/list] [h3]QoL improvements[/h3] [list] [*]Improved pause menu with countdown upon clicking continue [/list] [h3]UI[/h3] [list] [*]Changed text of countdown animation [/list] [h3]SFX[/h3] [list] [*]Added SFX to countdown animation [/list] If you have any issues or questions, please contact us on the [url=https://discord.gg/4a4GZrMjWn]Bass Defense Discord Server[/url] or via any platforms below. [url=https://steamcommunity.com/app/3027000/discussions/]Bass Defense Community Hub[/url] [url=https://discord.gg/4a4GZrMjWn]Bass Defense Discord Server[/url] [url=https://www.youtube.com/@wombex-games]WOMBEX Games YouTube channel[/url] [url=https://x.com/wombex]WOMBEX Games on X[/url] [url=https://bass-defense.com]bass-defense.com[/url]