Early Access Update v0.9.6: Field Work Package

As mentioned last week, here’s the little surprise package, in addition to multiple bug fixes and optimizations as part of v0.9.5 (Tombstone) recovery. [img]{STEAM_CLAN_IMAGE}/31923312/2e7e6f1a66a9eb7b5f77a8d55be36931dbd71947.jpg[/img] In this update we’re releasing an eight-part field work package with Lemken machines. This includes power harrows, seedbed combinations as well as grain and maize drill machines. It’s completed by a fertilizer tank and a subsoil loosener. The new machinery allows farmers with smaller operations to work more precisely, as we’ve included a handful of 3m (9 ft 10”) machines. There are also 6m (19 ft 8”) variants of the same model series included, though, for the larger fields. [img]{STEAM_CLAN_IMAGE}/31923312/d4bd3fd20c64c2fb93ae4dd80c1ca17145417327.jpg[/img] You’ll find a full overview in the change log. [b]NEW[/b] [list] [*] Lemken Azurit 9/4.75 (3m maize seed drill machine) [*] Lemken Azurit 9/8.75 (6m maize seed drill machine, foldable) [*] Lemken Gemini 7/1000 (Front liquid fertilizer tank) [*] Lemken Korund 8/600 (6m seedbed combination) [*] Lemken Labrador 160 (2m subsoil loosener) [*] Lemken Saphir 7/300-DS 125 (3m grain seed drill machine) [*] Lemken Zirkon 8/300 (3m power harrow) [*] Lemken Zirkon 12/600 K (6m power harrow, foldable) [/list] [b]BUG FIX[/b] [list] [*] Shop images can be generated again and are no longer just gray [*] NPCs in the village no longer have the wrong shading. General Shading problems with scaled models fixed [*] Field information panels for swath are displayed again in front of the swath [*] Oily graphics on Linux systems was fixed [*] Fixed crash when selecting a dropdown during loading/unloading and leaving the trigger [*] Fixed crash when trying to load without selecting the fill type first [*] The "Washing" window is no longer visible after loading a savegame [*] The factions in the profile menu are now translated [*] Crash while loading the MixKing at the farm storage fixed [*] Fixed wrong spawn location when account balance is less than the vehicle rental price [*] The fence gate at the pasture closes again [*] Fixed missing translation strings in Claas Quadrant [*] Vehicle Shop: translated descriptions are displayed again [*] Joint script methods now always return the correct rotation angle between -180° and 180° [*] Pasture fence collision fixed: the cattle should not be able to escape now [*] Fixed missing NPC models: no more yellow boxes running around the village [*] Shader editor: Parameter dropdown in constants can be selected again [/list] [b]CHANGE[/b] [list] [*] [Performance] Traffic vehicles now execute less code [*] [Performance] Code optimized for machines (dirt, tire tracks) [*] Certain console commands now have an additional output in the debug.log [i](listMachineStates, listPlayerAttributes, listGroundAttributes, listFruitAttributes)[/i] [*] Removed anti-aliasing option from settings menu as MSAA 4x is used, with a custom resolve shader for better quality [*] The player character has received new textures [/list] [b]NOTE[/b] [list] [*] The new machines have no sounds yet [*] Just like the Hammer seed units, the Saphir 7 also requires a front attachment machine: the Lemken Zirkon 8/300 power harrow. The Azurits can be attached directly to the tractor's three-point linkage. [*] The Lemken Gemini front tank can currently only be used for transport, not as an additional tank with the Dammann Land-Cruiser sprayer [/list]