Early Access Update - Build 650

Hi everyone, We have a small update for you that fixes the biggest issues of the build we released previously, [url=https://steamcommunity.com/games/1175890/announcements/detail/2474113571232953406]Build 630[/url]. We would love to hear what you think. Be sure to pop by [url=https://discord.gg/kx6z4GX]our Discord server[/url]. Below you can view a list of everything that was changed and fixed: [h1]General[/h1] [list] [*] Added background music. [*] Lowered install size by enabling package file compression. [*] Applied level of detail settings to various 3D models in the level to drastically improve performance. [*] The RV now has textures. [/list] [h1]Gameplay[/h1] [list] [*] Balance changes to enemy limits and circle objective enemy count. [*] New achievement for Rebel enabled. [*] AI now has an attack cooldown. [*] Removed player staging on hit. [*] Balanced the machine kaput objective hit requirements. [*] Balanced fountain objective for 1 and 2 players. [*] Increased the speed at which the Defend Circle objective progresses. [*] Added new animations at the score, that will play to more clearly indicate that the score increased. [/list] [h1]Bug fixes[/h1] [list] [*] Various networking optimizations have been applied. [*] Fixed Vending Machine not being able to get damaged if it was shot before. [*] Fixed issue where the player score sometimes wouldn't be shown. [*] Fixed the color of the objective circle not being updated on clients. [*] Fixed issues with the player dying and being revived while standing on the objective. [*] The state of the doors that open when completing the first objective is now properly synced to clients. [*] Fixed issue where the victory screen ready icon would turn black when toggling from ready. [*] Fixed issue where you could sometimes shoot during the victory screen. [*] Fixed issue where you could shoot through enemies if they are close. [*] Fixed objective markers not showing consistently for everybody. [*] Fixed issue where the level score items wouldn't show score pop-ups on clients. [*] Fixed the ability for players to look through the doors at the path of the Entrance to the Middle zone. [*] Fixed objective progression audio on clients. [*] Fixed progress counter sound of defend square objective being synced. [*] Fixed players being able to trigger the dash cooldown while being dead. [*] Fixed timer not being stopped after objective ends. [*] Fixed objective marker not hiding after finishing the Defend Circle objective for players that are not on the circle when it finishes. [/list] If you find any new bugs while playing the game, we would love to hear about them so we can get them fixed as soon as possible. You can report bugs in [url=https://discord.gg/kx6z4GX]our Discord server[/url].