Early Access update 4: New level, game optimizations, and bug fixes

Hello, Raiders! Another update is here. This time a bit bigger than the last. Read more below and see by yourself in-game. [img]{STEAM_CLAN_IMAGE}/39269516/1684296de66b46b64607804aed03bb832ccf0935.png[/img] [h2]New features[/h2] [b]A New boss & boss arena[/b] Face the new charger boss in his lair. Watch out for the horns and things that might burn you... [b]New interactables and a new trap[/b] Some parts of the levels are now blocked by doors and it's your job to figure out how to open it without becoming a chicken! [h2]Small adjustments[/h2] [list] [*] Hand Gun WF Grenades explode on contact instead of bouncing [*] Log trap now plays a sound on hit [*] Added missing sounds to settings [*] Layout changes to settings [/list] [h2]Bug Fixes[/h2] [list] [*] Multiplayer: Multiple damage registration fixed [*] Bow & handgun shooting: players no longer can see other clients as they are shooting past [*] Interactables: The weapon deattaching fix [*] Character movement fix: fixed a bug where running didn't work on some scenes [*] Personal Menu: Player could click a personal menu button when Personal Menu is turned off. [*] Matchmaking: Fixed an issue when players couldn't cancel matchmaking [*] Boss Tornado Health sync: Fixed a bug where in some cases Boss couldn't die [*] Missing references fixes [*] Boss Levels: Fixed a bug where players couldn't be transformed back to Human from a Chicken once level is finished [/list]