Early Access update 3: New level, game optimizations, and bug fixes

Hello, Raiders! First update of July is upon us. Read more below and see by yourself in-game. [img]{STEAM_CLAN_IMAGE}/39269516/ef28890d4d2cd4f3149241b7d0869b2e73f611de.png[/img] [h2]New features[/h2] [b]One more level[/b] The second set of levels is now added to the game. Get testing and share your thoughts on them! [h2]Small adjustments[/h2] [list] [*] Walking based on body rotation [*] Small changes to a couple of levels [*] General physics adjustments [*] Performance optimization on all devices [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed level selection orb highlight [*] Filled some holes in level environments [*] Occulsion fixes [*] LOD fixes [*] Enemy: Crystal charger attack animation fixed [*] Enemies: fixed when enemies couldn't kill you when Steam home menu was open [/list]