Early Access Roadmap (Updated October 2021)

[b]Greetings, Mercenaries![/b] It's been less than a week since Shores Unknown was released in Early Access, and we'd like to thank you for your overwhelming support! As promised, we're posting a development roadmap to show you what you can expect in the next few months as we continue working on the game. [b](Please click on the image to view the full-size version!)[/b] [url=https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/34782113/ef24bbd9f5f1d983953c64aadcba6db84c28e965.png][img]{STEAM_CLAN_IMAGE}/34782113/ef24bbd9f5f1d983953c64aadcba6db84c28e965.png[/img][/url] Please keep in mind that the contents of the roadmap may change as the project evolves based on the player feedback and decisions the team makes. Also note that this does not include bug fixes or balance patches, as well as minor content drops - those will be added to the game when they're ready and tested. As a matter of fact, our first update is already planned for [b]the week of Feb 22-28[/b], and will include a number of improvements and fixes, including a balance pass which, we hope, will resolve the majority of issues with combat balance in the currently available content. Don't worry, Shores Unknown will still remain a challenging game, but these tweaks will make combat experience more controlled and less of the bursty RNG kind, hopefully resulting in a fairer, more rewarding experience. See you on the Shores!