Early Access Release and V0.13.24!

Hey all! The campaign is finished and ready for Early Access! My six month plan for EA is to open up the full campaign for players to gather feedback as well as to gather funding and data for upgraded sprites and translations. I also have a hidden secret level that will be under construction for a few weeks during early EA. Additionally, I've pushed an update with maaany bugfixes and a few new features! [h1]Gameplay[/h1] [list] [*] Enemies will now flinch! This was always in the game and I never noticed it was broken until a couple weeks ago. :D. [/list] [h1]Language Support prep[/h1] [list] [*] I've set up the game to support other languages in the future. [*] I'll be giving priority to languages based on engagement. [*] English is still the only language currently supported <3. [/list]