Early Access Patch 1 Notes

Hades II

Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

[img]{STEAM_CLAN_IMAGE}/43315153/01703bdd7b93bc5b51101cfa3fd98f8313c4e40b.png[/img] Here's our first patch in [b]Early Access[/b]!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing! [b]Note:[/b] šŸ“¢ indicates a change inspired by community feedback! [i](Almost everything in this case...!)[/i] [h1]General Gameplay[/h1] šŸ“¢ Your [b]Sprint [/b]is innately faster and turning is more responsive; re-scaled abilities that boost this šŸ“¢ You now can [b]Dash [/b]out of many attack recovery animations more reliably šŸ“¢ You now can gather from [i]any [/i]resource point once you have unlocked the corresponding [b]Gathering Tool[/b]; you now can [i]Prioritize [/i]any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do [i]not [/i]Prioritize will appear far less often [h1]Altar of Ashes[/h1] šŸ“¢ [b]The Swift Runner[/b]: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now [h1]Level Design & Environments[/h1] šŸ“¢ It is easier to Dash across chasms in [spoiler]Oceanus[/spoiler] šŸ“¢ [spoiler]Driftwood[/spoiler] resources are more common in the [spoiler]Rift of Thessaly[/spoiler] [h1]Menus & UI[/h1] šŸ“¢ Using a [b]Well of Charon [/b]displays your current [b]Gold [/b]without the need to check your [b]Boon Info[/b] šŸ“¢ The [b]Grasp [/b]Upgrade Tutorial in the [b]Altar of Ashes [/b]will repeat if ignored šŸ“¢ Added [b]Patch Notes [/b]option to the Main Menu [i](where you can read this!)[/i] [h1]Miscellaneous[/h1] šŸ“¢ Early encounters with [spoiler]Eris[/spoiler] are less likely to occur; she also drops something of value... šŸ“¢ Related, if this already occurred, look for a one-time bonus in the [b]Crossroads [/b]while [spoiler]Eris[/spoiler] is present šŸ“¢ Entries in the [b]Book of Shadows [/b]are generally easier to reveal šŸ“¢ You can gift [spoiler]Echo[/spoiler] without having to wait around as long after conversing šŸ“¢ Adjusted [spoiler]Animal Familiar[/spoiler] upgrades invalidated by the [b]Gathering Tool [/b]changes above šŸ“¢ In the [spoiler]Hades[/spoiler] Flashback, a hint will eventually play for players who don't realize they are in control šŸ“¢ Improved mouse selection in various cases šŸ“¢ Improved support for some additional controllers ā€¢ Abilities that boost Sprint speed display more-accurate numbers [i](generally lower than before)[/i] ā€¢ Updates and fixes to translations in some languages [h1]Bug Fixes[/h1] šŸ“¢ Fixed several issues with [b]Dark Side (Selene)[/b] šŸ“¢ Fixed [b]Sun Worshiper (Apollo) [/b]sometimes preventing new foes from spawning šŸ“¢ Fixed [b]Fire Extinguisher (Hestia) [/b]not dealing damage as expected šŸ“¢ Fixed [b]Sister Blades Omega Attack [/b]not hitting [spoiler]Chronos[/spoiler] reliably from certain angles šŸ“¢ Fixed [spoiler]Satyr Hoplites[/spoiler] retaining the ability to block while afflicted with [b]Twilight Curse (Selene)[/b] šŸ“¢ Fixed various cases of foes sometimes spawning out of bounds šŸ“¢ Fixed camera zoom-in getting stuck vs. [spoiler]Polyphemus[/spoiler] in certain situations šŸ“¢ Fixed cases where you could Dash out of bounds in the [b]Crossroads[/b] šŸ“¢ Fixed Fishing Pier events in the [b]Crossroads [/b]not passing Whiles like other similar events šŸ“¢ Fixed autolock not clearing as expected while using mouse controls šŸ“¢ Fixed keyboard inputs sometimes getting stuck unexpectedly šŸ“¢ Fixed several input issues switching from gamepad to mouse-and-keyboard controls šŸ“¢ Fixed several issues playing in ultrawide resolutions šŸ“¢ Fixed some visual effects vs. [spoiler]Chronos[/spoiler] lingering between phases or after the fight šŸ“¢ Fixed a MelinoĆ« voice line repeating unexpectedly around the [spoiler]City of Ephyra Bat Cages[/spoiler] šŸ“¢ Fixed various rare crashes šŸ“¢ Fixed several text errors šŸ“¢ Other minor fixes [h1]Quote of the Patch[/h1] [i]'...now plain to the eye, now shadowy, now shining in the darknessā€”[/i] [i]all this in unnerving attacks in the gloom of night.'[/i] [b]~The Orphic Hymns, 71: To MelinoĆ« [/b](Anonymous; A. Athanassakis translation)