Early Access Patch 0.2.1.2

Supplice

Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.

[h2]Changelog:[/h2] [list] [*] Added new logo/intro sequence to the game [*] Added missing name into credits screen [*] Fixed Vespur being able to attack through geometry, lessened their difficulty and boosted their visibility [*] Fixed Terminals being accessible from any height [*] Fixed Antagross wandering off the arena [*] Added Sprite billboarding options main options menu ( Options > Video > Preferences > Sprite Billboarding ) [*] Added settings for Automap line width ( Options > Interface > Automap Options > Line Thickness ) and set default to “2” [*] Replaced player’s Automap marker with an icon instead of a vector arrow [*] Updated monster sprites with improved visibility in the darkness [*] Fixed Ophaneon being able to attack through geometry [*] Improved climbing ladders when approached from an angle [*] Fixed automap player marker appearing twice [*] AI Cores are now attacking the player [*] Misc terminal alterations [*] Missing brightmaps added for Episode 2 themed switches and doors [*] E2M1: Fixed inactive Phlogis monster [*] E2M1: Added navigation cues in fuel silo and Orange/Blue key junction [*] E2M2: Added missing secret list [*] E2M2: Fixed inaccessible blue terminal near hangar/level exit [*] E2M2: Fixed inactive Ophaneon monster [*] E2M2: Fixed missing texture warnings [*] E2M2: Visual improvements [*] E2M2: Green Key platform has added switches to prevent players getting stuck [*] E2M2: Added missing triggers for activating Vespurs [*] E2M2: Added an oxygen station in the spacewalk section [*] E2M4: Added missing secret list [*] E2M5: Fixed force bridge collision issues with certain objects [*] E2M5: Added navigation cues and dynamic lights to the boss arena [*] E2M5: Minor visual improvements [*] E2M5: Fixed the broken teleportation from the normal flux chamber to the falling chamber. [*] E2M5: The O2 automap icons in the falling chamber now automatically appear for the player as soon as they teleport into it. [/list] [img]{STEAM_CLAN_IMAGE}/41048420/e90cf4dacc667bd42d95c083c93616af87de9589.png[/img][img]{STEAM_CLAN_IMAGE}/41048420/837feb3f28a9199565f25131081dd9a6a06b4fa0.png[/img]