Characters of consciousness clash! A tribute to '90s fighters, KONSUI FIGHTER puts you in control of ten characters, each representing an aspect of Ayumu’s personality as he strives to wake from a deep coma. Join the fight to save their world in the premiere hand-drawn fighter from Circean Studios!
Hello everyone! We are excited to announce that KONSUI FIGHTER will launch into Early Access this Friday, May 31st!
Early Access will launch at $19.99 USD and includes the following features:
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[*] [b]Eight Playable Characters[/b] - Eight of the ten final characters are currently available for players to utilize, with the final two planned to be added during the Early Access cycle.
[*] [b]Arcade Mode[/b] - Work your way through a classic arcade stack of fighters in Arcade Mode.
[*] [b]Versus Mode[/b] - Fight against a friend either in local or online versus play, supporting full rollback netcode to ensure a seamless experience. Or, test your mettle against the innovative new FORESCORE AI fighters in CPU versus mode.
[*] [b]Story Mode[/b] - Play through the first two chapters of KONSUI FIGHTER's Story Mode, and begin to unravel the mystery of Ayumu's past.
[*] [b]Training Mode[/b] - Play through the four guided training modules to learn the mechanics of KONSUI FIGHTER, or, hop into Free Training mode to practice your skills and discover new combos to take down your foes!
[*] [b]Cross-Platform Support[/b] - Enjoy KONSUI FIGHTER on a wide range of devices, with support for Windows, macOS, Linux, and native Steam Deck support. Enjoy cross-platform multiplayer support across these and the mobile editions of KONSUI FIGHTER![/list]
To stay up to date with the following game updates, and provide feedback to the team during the Early Access period, be sure to join our Discord here: [h2][url=https://discord.gg/YbNaZdzm4t]Join Here![/url] [/h2]
We have several key features that will be the focal point to take us from Early Access to our full release. These include:
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[*] [b]Playtesting and Balancing[/b] - With support from the community, we will continue to refine the balance of our fighters, game mechanics, and CPU fighters.
[*] [b]Kon[/b] - Our tenth and final fighter, Kon, will be have his remaining content completed and will be implemented into the game.
[*] [b]Story Mode[/b] - The remaining chapters of Story Mode will be completed and implemented into the game.
[*] [b]Online Improvements[/b] - With the aid of the community, additional improvements to the online gameplay will be iterated upon, and additional features such as in-game friends and block list support will be added.
[*] [b]Expanded Training[/b] - Beyond the core guided training modules, each of the ten playable characters will have a dedicated training module made available. Additionally, Free Training mode will be expanded with CPU fighter control options, and additional options to expose metrics and frame information for more detailed practice sessions.
[*] [b]Final Quality Improvements[/b] - Several asset quality enhancements will be incorporated that will improve different aspects of the final product. From the incorporation of character sound effects, final audio mastering passes, updates to character sprite palletization and more - the Circean Studios team will implement several final polishing touches to ensure the final release version of KONSUI FIGHTER adheres to our high standards for the game's quality.[/list]
We want to thank everyone in the community for all of your continued support, and we are excited to enter the final phase of development on KONSUI FIGHTER with the launch of Early Access this weekend!