Dungeons of Edera: Pre 1.0 Patch

Hail adventurers! I am excited to announce we have picked a date for our 1.0 release - June 16th! It has been a very long journey up to this point, over three years of solo development to get here, and this game has come such a long way thanks to the community for all their ideas and feedback given since DoE started early access in August 2020. While I started this project solo, the team grew over the years as I got some amazing people to jump onboard and help build out the storyline, create new environments, design spells, and drive our social media. These folks have been outstanding partners and I can't thank them enough for all the hard work they poured in this project. So what does 1.0 mean for DoE? I've completed what I have set out to complete for Dungeons of Edera, all of the base features are in that I initially planned. I will now be focusing on bugs and continuing to polish the core experience, and I ask that folks continue to join and report bugs in our discord, and continue to share their ideas. [url=https://store.steampowered.com/app/1980200/Dungeons_of_Edera_Founders_Pack/]Also available now is our Founder's Pack DLC[/url] - Anyone can pick this up for free prior to the release of 1.0! [h2]0.9.5 [/h2] [list] [*] Final voice lines added [*] Final cinematics added [*] map markers can now me placed on map with a left click [*] map markers will show direction on minimap [*] keybindings on hotbar now show correct rebinded keys [*] Boss base damage reduced [*] Outskirts of Null Harbor lighting change [*] Key will now show on minimap [*] Objectives can always be seen above fog of war [*] Fix to teleporting when climbing a barrel that is broken [*] Can now reset talents in Norak [*] Improvements to German Localization [/list] What's coming up next? [url=https://trello.com/b/tarkmzyp/dungeons-of-edera-roadmap]Check out our roadmap on trello![/url] [url=https://discord.gg/dungeonsofedera][img]{STEAM_CLAN_IMAGE}/35666564/9cb4cac787e7b2822fc8ac38bb195ce4c340ab21.png[/img][/url]