Hail adventurers!
The big day is here, three years in the making. 1.0 of Dungeons of Edera is now available!
I can't thank the folks who have been apart of the early access journey enough - you all helped me drive design, fix bugs, and gave excellent feedback to help make DOE what it is today.
So what does 1.0 mean for DoE?
I've completed what I have set out to complete for Dungeons of Edera, all of the base features are in that I initially planned. I will now be focusing on bugs and continuing to polish the core experience, and I ask that folks continue to join and report bugs in our discord, and continue to share their ideas.
First patch after 1.0 you can expect a remade Null Harbor!
[h2]1.0 [/h2]
[list]
[*] Localization Improvements
[*] Tutorial changes based on gamepad or keyboard
[*] UI Improvements for Keyboard and Gamepad
[*] Keybinds now update UI immediately
[*] AI Fireball is no longer homing
[*] Armor Talent Disassemble Fix
[*] other minor fixes
[/list]
What's coming up next? [url=https://trello.com/b/tarkmzyp/dungeons-of-edera-roadmap]Check out our roadmap on trello![/url]
[url=https://discord.gg/dungeonsofedera][img]{STEAM_CLAN_IMAGE}/35666564/9cb4cac787e7b2822fc8ac38bb195ce4c340ab21.png[/img][/url]