Ducks Can Drive v2.01

Hey everyone, Thank you all for the positive feedback on v2.00, and all the good suggestions. Here are the patch notes for version 2.01: [list] [*] A new dark mode which can be enabled in settings. This changes the in-game view to be night time, and the UI to be dark. [*] The duck now sways when turning once again [*] Players will now preemptively have their position set before loading into the city, to avoid issues with unstable collisions on loading of players [*] Players will be reset to the correct position when sent to the blue void [*] Controller is now partially supported! You may still need a mouse to control some UI elements, and is not as fully tested as mouse and keyboard. Expect full controller support soon. [*] You can now set the amount of rounds up to 99 if you really want to [/list] Unfortunately some ideas are still in development as they still have some issues that I need to fix. However, so far, these ideas do give a lot of life to the game. Current ideas in development include: a minimap, different camera angles and wheel support. As for other things to look forward to, new tracks and a new city is coming soon, along with an overhauled upgrade/customisation system. I will be taking a short week break on the game, so expect v2.02 on the last week of July. I hope you continue to enjoy Ducks Can Drive! Joey [img]{STEAM_CLAN_IMAGE}/44250741/acdc546dc5097f5c894fe13b2cacea5cec8cc570.png[/img]