Downtown Drift Update v.1.05

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35026652/3803eb4d00dc266c961db116c18fa217b0beef1e.png[/img] In this Update I tried to fix some minor issues. One big complain with the game was the intense bloom. The Post processing has been adjusted with this update. The bloom has been reduced by 50%. Also some color grading has been changed to create a more realistic feel. The way how the player gets caught by police has been slightly changed. Before, the time it took for the player to get caught was dependent only on distance to the nearest police car and speed of the player. From now on the player can not get caught when moving at a certain minimum speed, this means if the player is making an effort to escape he won't be arrested. The bloom effect from getting getting arrested however remains until the player gets away from police. Head on collision with a police car does no longer cause the player to jump over it. From now on crashing straight into a police car will most likely cause a game over, so it should be avoided at all cost. Until now stuck police cars would not always despawn, which means that they would block potential new police units from spawning. That ultimately makes the game a lot easier, as there are less police units chasing the player. This has now been fixed. By default the audio was set to be at full volume when you open the game for the first time which was too loud, now the default audio volume is set to be at 75%. Also the sliders for the audio volumes in the options menu were not working quite properly. Putting the slider in the middle did not actually turn the volume to 50%, instead to around 10%. This issues has been resolved. Leaderboard Highscores are now displayed in a more readable format. That means now 1000000 is shown as 1.000.000. Here are all the changes for this Update: [list] [*] fixed options menu audio sliders [*] improved tutorial track [*] added leaderboard highscore formatting [*] adjusted police custody [*] added police despawn [*] changed post processing [*] adjusted player camera [/list] Feel free to leave any feedback for this update in the comment section below. Best, ThatMadProgrammer