Doodler 1.4.0 Adds ability to remap inputs

Doodler

Create, Play, Share! Doodler is a puzzle platformer with a powerful map editor and workshop support that allows you to create levels to share with the world!

[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25303731/617951bfb1c9c3139bf6e9deaf76666c39c846e7.jpg[/img] [h1]Why?[/h1] The default configurations will work for qwerty keyboard and Xbox controllers. If you use a different keyboard layout or wish to use a non-Xbox controller this menu will allow you to remap controls for Doodler. [h1]Open Configuration Window[/h1] [olist] [*] Hold the "Alt" key [*] Click the "Play" button from the steam library [*] Let go of the "Alt" key [*] Click on the "Input" tab [*] From the "Input" tab you can double-click any control and remap it. [/olist] [H1]Control Breakdown[/h1] [list] [*] Move Keyboard (+) ~ Move Right [*] Move Keyboard (-) ~ Move Left [*] Move Controller ~ Used for joystick control of movement [*] Jump ~ Jump [*] Use/Grab ~ Activate levers and grab boxes [*] Start ~ Open pause menu, Close various menus [*] Move Camera X Keyboard (+) ~ Move camera right [*] Move Camera X Keyboard (-) ~ Move camera left [*] Move Camera X Controller ~ Used for joystick control of camera [*] Move Camera Y Keyboard (+) ~ Move camera up [*] Move Camera Y Keyboard (-) ~ Move camera down [*] Move Camera Y Controller ~ Used for joystick control of camera [/list] [H1]Controller Mouse Mode[/h1] In order to provide compatibility to play with a controller Doodler attempts to emulate a mouse with a controller. If you launch the game with a controller plugged in you will see the following popup. "Move Camera X Controller" and "Move Camera Y Controller" will be used to move the mouse. "Jump" will "Left Click" "Use/Grab" will "Right Click" Note: The mouse will continue to function at all times. There is a known issue with certain configurations that causes this system to lock the cursor to a corner of the screen. If this happens simply hit the Esc key and Controller Mouse Control will be disabled for the remainder of the play session.