Dominions 4.32

Dominions 4: Thrones of Ascension

You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

This update has a bunch of bug fixes and tweaks, most of them from Dominions 5. There is also a new simple but very convenient feature (also from Dominions 5), press 'x' to repeat last scripted spell. [b]General[/b] [list] [*] Can press 'x' to repeat last scripted single round order [*] Error message when having too many underwater nations for the chosen map [*] Temple destroyed when losing province in random event [*] Constructs can no longer use enemy owned labs to heal (sieging, sneaking) [*] Show poison damage in spell info [*] Prot 0 units were never targeted by combustion [*] God vessel non-wishable [*] Random gods were not purged properly [*] Fixed bug with pretender residue from game creation [*] Event uniqueness not initialized properly [*] Fix for blind & eye loss stat info [*] Fix for random maps with too much water [*] New tip [*] Stability improvements [*] Event fixes [/list] [b]Modding[/b] [list] [*] Mod item sprites were not downloaded from network server [*] Increased max number of mod images for network 1000 -> 2500 [*] #supply for sites now accepts larger values [*] Modding magic items could cause a spell to be named "end" [*] Memory leak fix for mods [/list] [b]Linux/Mac OSX[/b] [list] [*] Disable multiai by default [*] Wars were not spread properly to disciples with multiai on [/list]