Dominions 4.29

Dominions 4: Thrones of Ascension

You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

This update comes with new commands for modders, bug fixes and some other small improvements. [b]General[/b] [list] [*] Incorrect value for darkvision shown in stats [*] AI could construct forts under water even with land nations that shouldn't [*] Blood Vortex incorrectly gave events in non-blood vortex provinces. [*] Fort repair strength for mindless units was incorrect [*] Start options --mapdirt/col/size didn't work [*] Transformation can no longer transform to the same creature [*] Potential battle inconsistency fix [*] Removed false warning in debug log [*] Increasing PD could result in negative gold left [*] Added popups in map filter menu [*] Make sure CPU doesn't sleep unnecessarily [*] Error checks for write failure to fatherland file [*] Better error handling for missing or corrupted files [*] Blood Slaves are now properly tagged as females [*] Shade Beast size 1 -> 2 [*] Dog size 2 -> 1 [*] More stat fixes [*] Event fixes [*] Description fixes [/list] [b]Modding[/b] [list] [*] New event modding command: #exactgold [*] New item/monster commands: #airshield, #overcharged [*] New item commands: #heat, #cold [*] New monster commands: #monpresentrec, #ownsmonrec [*] New site commands: #summonlvl2, #summonlvl3, #summonlvl4 [*] Death power can be negative for growth power [*] #req_fornation couldn't be used many times [*] #req_gold didn't work [*] #req_cave didn't work [*] #guardspirit can now use negative values [/list]