Anyone who’s played the charming Tunic knows that it’s a little cryptic. There’s an immediately nonsensical language to try and decipher, for one thing. Then you’ve got an in-game manual that’s been pulled apart, with pages strewn around the world to find before you can figure out how to do everything your little fox is capable of. Well, now audio designer Kevin Regamey has explained a whole other secret side to Tunic, and it turns out the game’s soundtrack hides a whole other language.