Unleash your creativity and design your own diorama in Outside the Blocks ‒ a full-featured model builder. Shape the terrain, assemble modular houses, add decorations and put your creation on display!
Hello to all the fans of building, modeling, and creating!
This time, I'm coming to you with GIFs showcasing the progress of the new UI. I'm very pleased with how everything looks right now, and I hope you will like it too! Of course, below I'm presenting only a small snippet of what I've done, more to pique your interest than to provide a comprehensive overview of the new features.
[h2]Seamless Splash screen / Main Menu / Loading Game [/h2]
[img]{STEAM_CLAN_IMAGE}/43912064/394cb43855ce5c780db5ab1b342a4e950e3d322d.gif[/img]
After many struggles with the main menu project, I can finally consider this topic "almost completely finished." It's one of those features that truly delights the eye.
[h2]Wheels[/h2]
[img]{STEAM_CLAN_IMAGE}/43912064/faf400ca61d4489ffc3519fb3ed6400c5c83f672.gif[/img]
All workspaces are currently based on a universal, circular UI.
P.S. The black and white checkers are placeholder icons. I'll replace them with something nice soon!
[h2]3D Gizmos[/h2]
[img]{STEAM_CLAN_IMAGE}/43912064/bf746c6e27f383cb4c027b2c4a41fedd56089fde.gif[/img]
No more useless sliders! Now you can dynamically adjust parameters directly on the scene.
[h2]New Profile Bar[/h2]
[img]{STEAM_CLAN_IMAGE}/43912064/903002c84f53bff30e7f818679d7c1b201fcc13b.gif[/img]
I've standardized the way profiles work throughout the game. New animations have been added, as well as the ability to color labels and a few smaller improvements.
[h2]...And?[/h2]
I’m extremely excited about these changes, and I can't wait for you all to get your hands on this and enjoy how fun it is to see everything in motion!
What's next on my agenda? Basically… the same. I still have a few functions to finalize before I can consider the entire UI overhaul complete. Keep your fingers crossed and see you in the next Steam post! :)