I can´t leave the house: I have stuff to do. Remember not to get overwhelmed.
Hello, gamers.
[list]
[*] Despite not having had any promotion and not having been able to broadcast it, [i]Stuff to do[/i] has received a lot more attention than I expected, which I'm quite happy about.
[*] Actually I thought that the only thing that I would obtain would be a polished version of the demo (yes, it lacked some fine-tuning of the mechanics and a few things here and there). In fact, thanks to the impressions of two people, the demo has had a substantial improvement, more bearable and playable. In today's patch I've added small details to better understand the final puzzle.
[*] Is pressing Alt+F4 that annoying?
[*]This week will be about scraping off some burrs from the demo and continue with the main game. The mechanics are looking interesting (I'll probably talk about this in next week's post). Obviously the changes for the better in the demo will be reflected in the main game, so I will have to be careful[/list].
Developer tip: if the programming works, don't remove anything.
Thank you very much. Play the demo and discuss it with your friends and close friends.
[b]Check your pulse[/b].