Devlog # . . ___

Stuff to do

I can´t leave the house: I have stuff to do. Remember not to get overwhelmed.

Hello, gamers, [list] [*]More people have been playing the demo and adding the game to the wishlist. Thank you. I was planning to remove it for a while, however it will still be available at least for two more weeks. It has been updated. [*]A kind player recommended me this game [b]Last Half of Darkness[/b], which I must admit, caught my attention right away. [*]Looks like you are all enjoying the atmosphere of the game. That and the gameplay are aspects that I see myself thinking a lot. Although this project is a "small one", the game design is still an important task (and an adventure). [*]Which leads me to this: I am sacrificing a coherent arquitecture for the sake of the gameplay. Don´t worry, I am not talking about going upstairs using stairs that lead down. Actually, looks like my games could share the "incoherent arquitecture" tag. [*]Speaking about other games (mine): next week a Steam Festival will be announced and one of my games (the first one) will be there amongst other known games of the genre. If you enjoy old-school point and click adventures please check them out. [/list] The game is moving forward. I am a solo developer and there are a lot of things to keep in mind. See you in two weeks. Keep playing. [b]Check your pulse[/b].