Devlog #005 (August 2024)

Tailside: Cozy Cafe Sim

A charming RPG where you'll discover the joys of running your own cozy cafe. From brewing the perfect cup of coffee to making friends with the locals, experience a blend of relaxation and adventure during your own coffee break.

🎮 [b]A Month of Playtesting[/b] August has been busy, with[b] two playtest versions[/b] released and lots of small and large bugs fixed. We are getting closer to the finalized demo version of the game. Current playtest access will remain open, and the third and[b] final playtest version is planned to be released in the first half of September.[/b] 🏆[b]First Event Results[/b] We wrapped up the Wholesome Games week with [b]3,000 new wishlist additions[/b] and have been added to the recommended curated games, which has so far brought in an [b]additional 2,000 wishlists[/b], bringing us to [b]over 18,000 total wishlists[/b] at the time of this post! [b]Our coffee & cozy games community just keeps growing.[/b] 🎁[b]Upcoming fundraiser[/b] The next exciting step for Tailside is our [b]upcoming fundraiser launch[/b]! This campaign will help us cover [b]development costs[/b] until [b]Early Access[/b] and may even allow us to add some extra features through stretch goals. As a special thank you for your early support, [b]our fundraiser will feature an exclusive woodland-themed decor set, pet, and main character color[/b]—available only through this campaign. 📓 [b]Let's Recap a Month of Work[/b] Here is a recap of everything that has been added and fixed during this month of playtesting: ☕️ [b]Recipe book[/b] Added a recipe book to review various coffee-making steps. [img]{STEAM_CLAN_IMAGE}/44971355/37ea5f1b4b19eeeb881c74609585b4240e858845.gif[/img] ☕️ [b]More guidance[/b] Mini tutorials and notes for better guidance through the game. [img]{STEAM_CLAN_IMAGE}/44971355/97da8b88b82f9ce678b58cfb772768bf09e202cb.gif[/img] ☕️ [b]Partial settings[/b] Several settings related to music and dialogue adjustments have been added. ☕️ [b]Improved customer system[/b] Customers now enter with a coin, place a coffee order, take it, and leave a bit of a mess (empty cups) around. Tiny customers might jump on the tables if there is space! [img]{STEAM_CLAN_IMAGE}/44971355/afca3e4c14016146f475adfe552b07127f2660fc.gif[/img] ☕️ [b]Improved build/decor system[/b] Build mode now has an option to toggle grid snap. [img]{STEAM_CLAN_IMAGE}/44971355/c6191c203c0acc93f5bd674a427ce49a66c7f208.gif[/img] Items will now be placed as previewed rather than "dropping down." [img]{STEAM_CLAN_IMAGE}/44971355/69fc2a112e63f4624549d1f15b7d5109d4a0f842.gif[/img] ☕️ [b]Quicker coffee making[/b] Separated the grinding, brewing, and milk heating processes so that all of them can be done simultaneously. [img]{STEAM_CLAN_IMAGE}/44971355/dc441544a0fbeecdd9dc054700a86c4767cbba0b.gif[/img] ☕️ [b]New mini-game: Drawing latte art[/b] The first version of the latte art mini-game will be added to the next playtest version. There will also be an option to enable or disable the scoring bonus depending on your challenge preference. [img]{STEAM_CLAN_IMAGE}/44971355/95b183fb24e1ab237c794bebd82c263027291db7.gif[/img] ☕️ [b]More cafe management:[/b] Coffee bean sorting will now be done periodically once the coffee beans bar decreases. The mess of empty cups will now affect the number of customers coming to the café. 🛠️ [b]Other edits & fixes:[/b] [list] [*] Minor floor art fixes [*] Added an exit button to the recipe book [*] The recipe book will auto-close when the brewing panel is closed [*] Character portraits will not be shown during brewing to avoid obscuring the view and buttons [*] Empty cups now have a better indication for cleaning up [*] Fixed customers not being triggered to enter the café on LV7 [*] Fixed moka pot floating out of position after shaking too much [*] The order list now zooms in during brewing to make it more visible [*] Fixed tooltip hover resolution issues [*] Fixed a few dialogue lines [*] Added build and shop icons to the build mode panel slips [*] Cappuccino has been replaced with Macchiato, as Cappuccino will be available later on through more complicated brewing steps [*] Edited some button click areas to make them feel more responsive [*] Fixed dialogue mixing up if two dialogues are triggered at once [*] Fixed build mode not showing during the package opening level [*] Slightly edited the look of small cups to differentiate between small and large cups [*] Dialogues are now skippable with a mouse click, not just with the space bar [/list] 🌻 [b]Coming next:[/b] [list] [*] Third and final playtest version before official DEMO release (1st half of September) [*] Game Trailer teaser [*] Fundraiser event information release [/list] [b]If you would like to be part of the development journey,[/b] you can vote on various ideas on: [url=https://discord.com/invite/3Q9WJ2V7bA]Discord[/url] | [url=https://x.com/CoffeeBeansDev]Twitter[/url] | [url=https://www.instagram.com/coffeebeansdev/]Instagram[/url] | [url=https://forms.gle/56vRkPBoaJ1Vshuh7]Leave your own suggestions[/url] [i]Thank you so much for the support[/i] [b]- Coffee Beans Dev[/b]