Development Update: Upcoming Patches

Glorious Companions

Explore the open world of Terscara as you advance through the challenging and tactical encounters in this epic turn-based tactical RPG. Form and lead a group of battle-proven companions, delve into the ancient dungeons to collect the elusive vault crystals, and end Xandar’s Wraith once and for all.

[b]Hello there, Companions![/b] [img]{STEAM_CLAN_IMAGE}/34139799/66d972e8763f5957c117ca6a1a2b25e3f3eb16bf.png[/img] Today we’d like to share some news on how the development of Glorious Companions is going at the moment. There are currently two updates that we’re working on simultaneously and a bunch of upcoming features that we’re extremely excited about. [img]{STEAM_CLAN_IMAGE}/34139799/e957ea927286b4e697e4ede607406e1b6df38b5a.png[/img] As for the medium-sized update that is nearing its release, it’ll be mostly packed with various bug fixes & tweaks. However, you’ll also get the chance to finally hear the lacking sound effects for all the new abilities we introduced in the last patch. On top of that, we’ve also prepared a new feature that allows you to flee from battles, at a cost of course, and it’s also scheduled to be released in the same patch! [img]{STEAM_CLAN_IMAGE}/34139799/8bb503970f788cb77c19f5595a9817c15c49f204.png[/img] The big update will take a longer while to finish up properly. We’re essentially working on a complete visual overhaul, both for the World Map and the battle scenes. With it, we hope to make the environment look more consistent and unique, and we’ll also be releasing a fresh soundtrack to fit with the new vibe. But the changes aren’t limited to only the visual side of the game - together with the 0.8 Update we’ll introduce new major gameplay mechanics. The most important one is the Dungeon System, where you’ll be able to take on new enemies and try to take down the big and ugly bosses guarding powerful artifacts in a series of challenging encounters. [img]{STEAM_CLAN_IMAGE}/34139799/648751434cc889557b918866b4300e8e98836dc3.png[/img] We’re also working on major improvements to the equipment system. We want to introduce much more variety into the items that you see throughout the course of the game and thus we’re working on an item class system that will feature items of varying quality and stats. Of course it wouldn’t be a great rework without some visual upgrades, so we’ve also decided to overhaul all the old weapon models and to add a bunch of new items (and new item types) along with the update. [b]Let us know your thoughts in the comments and remember to follow the game for more updates! [/b]