Development stories stream

Pompom

You don't control Pompom the hamster’s movements, you control everything else. Lay down blocks, springs, cannons, umbrellas, use whips and alter the world, creating a safe path for Pompom to defeat the evil Captain Cat.

Join us on a stream where we share anecdotes and behind the scenes about the development of [b]Pompom: The Great Space Rescue[/b]. [b]About the Stream :[/b] Stream will Start with Main Developer [b]Willem Rosenthal [/b]will host a stream of the game and talk about development stories on the Steam page of the game. Then, [b]Bruno Leni[/b], the artist who made the in-game cutscene art and cover art plays and talks about his experience and inspirations working on the game’s cutscenes. Finally, Lead Product Manager [b]Alexandre Lemieux[/b] will cast more casual gameplay and share his gamer feeling about the game vibe.