"The city continues to tell her story, even after her disappearance." Tokyo has been altered to be like a maze. A subtle story begins in this abandoned city. A new game experience through 3D & Pixel Art
Hello from the dev team!
For our third update of the development process, we will share insight with you about the city of Tokyo where the game is set in!
Although most of our team members work remotely, our team headquarters are in Tokyo. Tokyo is an astonishing city that appeared in many other titles, to a point one may say it is overused. For "Tokyo Stories," we are depicting the other side of Tokyo.
Unlike the busy main streets of Tokyo, the back alley of the city has a totally different impression. It is like a separate dimension cut out from the crowd.
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It may be worth to sit down at a back alley with a drink in hand, or explore it a bit on your own. Don't worry, the city will not reject you.
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On paper, traveling around the city can be done simply by a short ride on the train. However, to actually execute it can be difficult even for us locals living in Tokyo when we have to figure out on what subway station we have to transfer to reach our destination.
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Finding a space where you can be alone within the city is like a little discovery that only you can make. Just imagine, what was this place waiting for you to arrive as if time had been standing still?
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The Tokyo we want to depict in "Tokyo Stories" is not the famous tourist city of Tokyo. We want to shed more light on the rather forgotten, yet kindly embracing backside of the Tokyo city. We are hoping that "Tokyo Stories" will become an inspiration to players on discovering their new impression towards Tokyo.