Part One of the Art Overhaul Update!
[b]Update:[/b]
Merry Christmas and Happy Holidays! Since the last update, I've been slowly chipping away at the game and while progress has slowed, I think we are getting closer to the elusive 1.0.
[b]
Art Update Part 1:[/b]
The primary focus of this part has been updating or replacing the textures in the world. This includes the buildings, props, and environment.
[img]{STEAM_CLAN_IMAGE}/32122223/2cfee676e91f542873080d0d4aa2a4b3ffc3d7fc.png[/img]
[b]Menus, UI, and HUD:[/b]
Alongside updating the world, the menus, UI, and HUD have also received a facelift.[img]{STEAM_CLAN_IMAGE}/32122223/b255c21628605b91792df57f02f53ce7c56ca16a.png[/img]
[b]Art Update Part 2:[/b]
The second part of the art update is the main reason it has been broken into two parts. This part is going to include a new player model, which is going to be a rather large undertaking. While progress has started, there is still a lot of work to do.
[b]Survivor Notes:[/b]
With this update, it is now possible to find notes from notes left by other people scattered across the map. Each letter tells a story of what they were going through, what happened to them, or gives some info about the world.
[b]Player Coordinates:[/b]
It is now possible to see exactly where you are in the world by bring up the coordinates overlay. This can be toggled in-game by pressing the F3 key.
[img]{STEAM_CLAN_IMAGE}/32122223/6d4a74f920f6235df828e458e819e604ca9601bf.png[/img]
[b]
Highlighting:[/b]
The highlighting system has also been tweaked with this update. The color has been changed to yellow, and now doors are highlighted when you are close enough to use them.
[img]{STEAM_CLAN_IMAGE}/32122223/4cf0ec4dbea341a4fd11e5ad711197343cca22dc.png[/img]
[b]
Achievements:[/b]
This update also adds 11 new achievements, one is hidden which you will have to find yourselves.
[img]{STEAM_CLAN_IMAGE}/32122223/fe6103c34393dabc4146aac5c8c6759a0a3b5a9e.png[/img]
Fixes & Changes:
[list]
[*]Implemented fix for [url=https://bugs.rlstds.com/view.php?id=7]#7[/url][/*]
[*]Fixed ammo icon showing with machete[/*]
[*]Fixed build previews showing old art[/*]
[*]Fixed the game being paused when a save is loaded[/*]
[*]Fixed the "breakability" of buildables not being reset when changing layers[/*]
[*]Fixed the cursor escaping the screen(SteamDeck)[/*]
[*]Fixed certain keys and options not saving or loading correctly[/*]
[/list]