Dev Update .905

HumanitZ

HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as “humanly” possible. The past can’t be changed, but you can make a difference today for the future of humanity.

Hey Survivors! As you know, we have been hard at work with updates to the game using your feedback and our roadmap, which we announced earlier, to guide the direction we take with each update. The much-anticipated localization feature has been a massive undertaking, and we share your excitement about it. Despite our initial hopes to include it in this update, we've decided to prioritize a seamless experience for players. Our first round of localization is currently undergoing thorough QA testing, and is now slated to be included in our big end-of-year update. We didn't want to keep you waiting for new features, though. That's why, in the meantime, we're releasing this update. [img]{STEAM_CLAN_IMAGE}/41284373/4d349b4059b1015e0fcb1d13be9ea6a1983c5298.png[/img] [list] [*]New [b]‘big’ [/b]zeek type added. [*]New large Prison POI added to the map. [*]New Toxic zone added to the map. [*]New Beer item added. [/list] [img]{STEAM_CLAN_IMAGE}/41284373/84bd074845f025698692e884f21dce8a942a7432.png[/img] [list] [*]We’ve upgraded to UE 4.27 in preparation for world optimization and dedicated servers. [*]Changes to the map and locations of houses and world props. [*]Stacking of items has been improved. [*]Some containers have seen an increase in slot amounts. [*]You now have to drive at speed to run over enemies. [*]Adjusted UI widget size to accommodate other language text length. [*]Removed “too injured” to drive system and made it so you get ejected when you die. [*]Changes to some interiors of houses. [/list] [img]{STEAM_CLAN_IMAGE}/41284373/e58481db0779c0e3f0f91ce6a99d3d9e3eaa441f.png[/img] [list] [*]Fixed reload glitch where opening backpack fully reloads the gun. [*]Fixed random car colour client replication. [*]Fixed dead body replication issues. [*]Fixed daily air drop when selecting 7 days. [*]Fixed duplication glitch when clicking left mouse and middle mouse at the same time. [*]Fixed crafting of veggie soup. [*]Fixed ammo not updating in the gun when dropping ammo. [*]Fixed incorrect death screen name in "All" permadeath mode. [*]Fixed client melee weapon attack chopping bushes bug. [*]Fixed can't swap clothes inside backpack. [*]Prevented duplicating items when latency is high. [/list] [img]{STEAM_CLAN_IMAGE}/41284373/d13aa1bd86de59662c0039e83f8784136b494ac5.png[/img] [list] [*]Localization is coming in the big update this year as QA is still being carried out. [*]We have begun dedicated server development. [*]New Companion coming in their own update very soon. [*]Development for multi story building gameplay is in testing. [*]New Houses, floor plans and interiors coming soon. [*]Map optimization and level streaming to improve performance. [/list] Join our [url=https://discord.gg/GKAyNdJ2Fh]Discord[/url] Follow us on [url=https://twitter.com/humanitzgame]Twitter [/url] HumanitZ Team