Happy New Year everyone.
I failed to post my next Dev Log before the end of the year, sorry for that.
December was pretty busy with all the holiday stuff going on and I put every available minute into developing the next chapter.
But I'm now (finally...) back to my normal working schedule.
Both PCs were pretty much rendering all through the holidays which kept my office nice and warm at sub-tropical temperatures (read: way too warm!).
They're still busy rendering the remaining images and animations for the scene I was working on but once they're done I can build my next internal test build and then finally move on to the next scenes.
I have a post-winter sale running for those who missed the platform sale due to being busy with their family (how dare you?). :-)
The current version of Chapter 6 contains 1316 renders and 42 animations.
Have a good start to the new year.
Cheers,
Ceo
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