Dev Log #03

Recon Control

Recon Control is a turn-based strategy and 2D platformer hybrid focused on combat. Lead your special operations squad through a set of challenging and deadly missions.

Hey people! Last month I've taken one week aside from actual development to work on a game trailer. Because it needs to be done anyway to release a game. Check it out if you haven't seen it yet. [previewyoutube=TGUEuiO6UsQ;full][/previewyoutube] The second thing I've put time into is level design details. Now there are some new interior and roof tiles. After that, I had to pass through all levels again and make little improvements here and there. [img]{STEAM_CLAN_IMAGE}/39269467/77422ba20025866eb11b8edda37a239528a76dda.gif[/img] [img]{STEAM_CLAN_IMAGE}/39269467/94283a7a31ecc4f3723e8b178265646a93fee87f.gif[/img] And the last thing to mention there is a flying Chinook. It's a nice-looking bird in real life, so I was dreaming for a while to have it in my game. I've drawn and animated a helicopter, spiced it with particles and sound. Taught it to fly around the map and now it appears in some missions. [img]{STEAM_CLAN_IMAGE}/39269467/457b1c042e448be639f3b3dbfa4b574fea0fd609.gif[/img] Of course, there are more little things and polishing which I've put time into. But it would be boring to list them here. So that's it for now. Cheers