Dev Info : November 2023

Paragrowth

Paragrowth is Survival RPG game placed in giant dark forest. Scavenge and explore countryside areas overgrown by trees and mysterious living roots. Find hideout to survive nights full of paranormal activities. Hunt mutating prey for ingredients to inject enemies abilities into yourself.

[b]Hello Everyone! Filip, a Paragrowth developer here.[/b] [img]{STEAM_CLAN_IMAGE}/41229140/61161f7789ffc56325ce3fca0bc4719291e49cfb.gif[/img] This month, I started moving into a new home. It is taking a lot of time and energy, and I wasn't able to do as much work on the project as I had planned. So this is just [u][b]dev info update[/b][/u] : I am moving the [b]dev log update[/b] to next month. Some of the tasks completed in November will be mentioned [u]in the December dev log[/u]. Since this announcement is not related to in-game content, I will share a few new facts here. [img]{STEAM_CLAN_IMAGE}/41229140/987bb9861c01d83e342b7a8548d6bc6bbefe7768.png[/img] I moved to countryside, with a lot of forests. Until now, I had a chance to go out to the areas around just a few times, but I have already found very interesting places. One of the surprising locations I found is a [b]forest pond without water[/b], which will soon be recreated in the game. [img]{STEAM_CLAN_IMAGE}/41229140/93034bd50b22620851bbbcf7eb8b0001f14128ff.png[/img] Found another small pond, but now filled with water. [img]{STEAM_CLAN_IMAGE}/41229140/91e58ff57532aed4068d1a64751b7c78ba954d46.png[/img] Abandoned overgrown graveyards. [img]{STEAM_CLAN_IMAGE}/41229140/dd369e7b2858dcf43de635efa920617fd7d37944.png[/img] [img]{STEAM_CLAN_IMAGE}/41229140/1bb34c04ad3c730bc6c9bdc0bac8a4e4a1db1f77.png[/img] Few other areas: [img]{STEAM_CLAN_IMAGE}/41229140/26c1bf42988f361957caa8bc1461aa721dbedb49.png[/img] [img]{STEAM_CLAN_IMAGE}/41229140/0acf0fc249aa5f2099a9f26456f07fd0bf9e5461.png[/img] And there is much more to explore, which I will do in the coming weeks! Apart from the forests, we are also building a separate building in the new place. Its purpose is to serve as a motion capture studio, but it is a future idea, probably for 2025-2026. The game will need a lot of precise custom animations. When the time comes, it's gonna be fire! [img]{STEAM_CLAN_IMAGE}/41229140/e1cee067f03b8f9dc01df04c1b0021c2205f6b11.gif[/img] And the last thing is that I finally gonna have my own dedicated workspace, with a large desk, multiple screens, and nice acoustic treatment, which will be finished in the next days. Here room work-in-progress image: [img]{STEAM_CLAN_IMAGE}/41229140/a7be323820afcd57d3f157b57a9edebaee45747d.png[/img] Soon, when we reach a certain milestone in the project, I will record more attractive dev log videos here. Well, moving to new place is really time consuming, but a lot of nice changes happened. Thank you for checking out this update, and I'll see you next month!