July has been a busy month for the development of Nested Lands. Here’s a quick rundown of the latest updates:
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[*] Added energy, thirst, warmth, and hunger metrics for a more dynamic gameplay experience.
[*] Introduced random events, including Plague-related occurrences to keep you on your toes.
[*] Improved player animation, movement, and level design for smoother interactions.
[*] Added Plague mechanics with varying levels and effects.
[*] Improved day and night changes for a more immersive environment.
[*] New villager behaviors and idle animations bring more life to your settlements.
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Stay tuned for more updates as we continue to refine your gameplay experience!