Dev diary - learning streaks, fabricator machines, & more...

[b]Welcome to this week's developer diary![/b] First up, we've added [b]two more new learning areas[/b], ๐Ÿ†• The Farm and ๐Ÿ†• The Bakery, check these out! More to come next week too... [img]{STEAM_CLAN_IMAGE}/43706142/3a092038198c0315cc8ca9b9bf68b7aaab6a3a88.png[/img] [img]{STEAM_CLAN_IMAGE}/43706142/a5ac34a2fe70384b09724de375d4b5619698c266.png[/img] We've also [b]added the concept of "Daily Goals"[/b] to Noun Town to keep you on track with your learning. The system prompts you to do certain activities each day to build your "learning streak" (sound familiar? ๐Ÿ˜) Here's a sad looking "Daily Goals" screen where you've not made any progress - it gets more colorful as you complete your goals... [img]{STEAM_CLAN_IMAGE}/43706142/577420d5ef9d0a6742b3f2e71d56fbbc16074e22.png[/img] Finally, the fabricator! And finally, one of the coolest parts of the VR version of Noun Town was spawning items on demand [strike]and then throwing them around[/strike] and we've added the same concept to Noun Town Desktop! [previewyoutube=DmLMlG6Q0RI;full][/previewyoutube] On a serious note - this feature is super helpful to practice tricky items. You can spawn them and build your own memory palace, grouping similar sounding words, or putting them in a place to prompt you to remember them Thatโ€™s all for now. Thank you and have a wonderful rest of the week! The Noun Town team