Dev diary - bug hunting & final learning scenes...

[b]Welcome to this week's developer diary![/b] First up, we've added [b]two more new learning areas[/b], ๐Ÿ†• The Supermarket and ๐Ÿ†• The Cafe. The rest of the learning scenes are in...but you'll have to wait to see them! [img]{STEAM_CLAN_IMAGE}/43706142/b0ad377e7065c65f19bd4a61135caadede301fc7.png[/img] [img]{STEAM_CLAN_IMAGE}/43706142/e19e858fde1902f625ae304a9fb5839ca3db1b95.png[/img] The supermarket's looking a bit bare at the moment though, we might need to stock the shelves before launch ๐Ÿ›’ The other super exciting thing is that[b] our awesome Playtesters have been hunting down bugs[/b], and doing an awesome job too. Here's two of my favourites... The security in Noun Town needs improving - at the moment you can just walk round the barrier (and therefore trespass on a whole new part of the island!) [previewyoutube=6ITH21i5DYM;full][/previewyoutube] ...and the handling on the car takes a bit of getting used to ๐Ÿคฃ [previewyoutube=vKllkeoLVbc;full][/previewyoutube] Finally on desktop, super excited to say we're still [b]ON TRACK for a new demo to drop next weekend[/b]! ๐Ÿ”ฅ Happy weekend. The Noun Town team