Dev diary #3 - WEAPON DESTRUCTION

Maze Slaughter

Maze slaughter is a fast paced, rogue-lite first person shooter in a maze with piling bodies. It's like running man, in an american gladiator arena setting. Loud, gory and funny.

[img]{STEAM_CLAN_IMAGE}/33971065/57b006a32751836a2550bf3abde71ab743d4b6b3.png[/img] "[b]The Maze Slaughter - The greatest TV show ever[/b]" is an alien gladiatorial TV game show where our hero is forced to participate as a contestant and has a really hard time to survive. Hordes of pesky enemies, nasty traps and a dozen of tricky stages with demanding objectives, framed by the certainty of perma death are not enough to challenge our hero. We are also given very poor tools to handle our misery. The weapons of "The Maze Slaughter" are old and used. Countless of heroes handled them before and they were never really refurbished. [img]{STEAM_CLAN_IMAGE}/33971065/d27001ffa68d26d0aac1898ed947ecc2cf3923b2.jpg[/img] Think about your last visit at the minigolf course. They'll hand you the clubs and you instantly know that these ones are from the 50's of the last century. So this is how the weapons of "The Maze Slaughter" work. But there is a way out! We distinguish between[b] “picked up weapons”[/b] and [b]“armory weapons”.[/b] [b]PICK UP WEAPONS[/b] Picking up a weapon in the game area, will give you a worn off weapon that many “Maze Slaughter” contestants already held in their hands. If you are lucky It can still utilize its secondary function. like e.g. the assault rifle has the superpenetrator. A projectile that, once fired, will nail every single enemy in its trajectory to the next solid obstacle. [img]{STEAM_CLAN_IMAGE}/33971065/6f701f56229ae033439a77b0ce6d4ca437cf7f39.jpg[/img] But yeah, as soon as you utilize this secondary function on a worn out weapon, chances are that it will fall apart really quick and the effectiveness of the weapon will reduce drastically. This will lead to either reduced fire rates or larger spread or just less impact damage for the projectile..or all of this :) But not only will the weapons weaken by the time. All damage is also visualized by plastic or metal parts that will fall off the weapon or exploding barrels and whatnot. [previewyoutube=VrdhT-D5KVI;full][/previewyoutube] So at some point you will be forced to look out for a new weapon to shred, however the time between each damage stage is much longer than what is shown in our example videos. [previewyoutube=8R4YJhKLRZ0;full][/previewyoutube] [b]Also it is [b]very Important [/b]to mention that the weapons will never wear off completely. you will be able to defend yourself at all times.[/b] [b]ARMORY WEAPONS[/b] The other type of weapon is a bought “armory weapon” it is of the same type of the ones you will find in the game area, but is brand new and will be permanently obtained and displayed in the armory. [img]{STEAM_CLAN_IMAGE}/33971065/4d4b81cbd315a891f384e505240e569a55869ceb.png[/img] These weapons will look brand new and will only fall apart after long time use. After each run a new “repaired” weapon will be ready in the armory to be equipped for the next run. Utilizing its second function will not lead to bigger damage and imminent failure of the weapon. [img]{STEAM_CLAN_IMAGE}/33971065/ed9722d59a3d06b17467ee2755f79055e436de6c.png[/img] However those weapons are super expensive and their second function needs to be unlocked by the shopkeeper in exchange for credits. To grind those credits for these weapons, a player needs to play many many runs and store the collected money in the bank before the hero dies in a run.