Dev Blog #9 - New Threats, New Features, and Big News!

Voyagers of Nera

Voyagers of Nera is a cooperative survival-crafting game for up to 10 players set in a vibrant ocean world brimming with magical creatures and ancient mysteries. Tend your island’s spirit, build a unique village with friends, and skim across the water in the ever-shifting ocean.

Hello amazing Voyagers! Michael / Spacenorth here, and wow do we have some exciting updates to share! Thanks to your incredible feedback and all those hours we spent watching you play, we've been cooking up some massive changes that we can't wait for you to experience. [h1]Beware the Depths... [/h1] First up, for those of you who thought gathering seaweed was getting a bit too comfortable – we've got a surprise for you! Meet the Deepfang Snapper: a mysterious predator that now patrols our waters. Armed with your trusty spear, you'll need to stay alert as these creatures hunt you when you least expect it. Drift too far from shore or spend too long gathering resources, and you might find yourself surrounded! [img]{STEAM_CLAN_IMAGE}/44779674/b7daae8dd44c8c89ae742bd83f9f3dad6a5e8ee6.gif[/img] [h1]Spirit Improvements from Player Feedback [/h1] We've majorly revamped how Spirits work in the game, based directly on early playtester feedback (yes, we read every single comment!). [h3]The Spirit Anchor: Your Magical Hub [/h3] Many players mentioned that while finding and awakening spirits was exciting, their roles weren't always clear. So we've transformed the Spirit Anchor into a true hub for your base. Once you awaken a spirit, you can now assign it anywhere you need magical assistance: [img]{STEAM_CLAN_IMAGE}/44779674/81e5a4379455b930accf218659f803c9f1ddb3b9.png[/img] They can help you power your harvesting stations, boost your refiners, even imbue your ships and join you on your next voyage! [img]{STEAM_CLAN_IMAGE}/44779674/ccf2e51faf519db76f548fca9bf1bc57e7455b6b.png[/img] [h3]Companion Choices [/h3] We also saw how much people enjoyed having a spirit companion aid in their journey, but it we got clear feedback that players wanted to make specific choices about which companion and which buffs you equipped. At the Spirit Anchor, you can now: [list] [*] Choose which companion accompanies you [*] Select their Affinity (which magical effect it gives you, assuming you’ve crafted the gear required) [/list] [img]{STEAM_CLAN_IMAGE}/44779674/39163b8ebac721bf249b1dc2b673dcdc5624954f.png[/img] [h1]Big Announcement: Mark Your Calendars! [/h1] And now for the news we've been absolutely bursting to share: Voyagers of Nera will be featured at the OTK Expo on December 4th! But that's not all... drum roll please... On the same day, we're launching our first ever public Steam Demo! If you've been waiting to explore Nera, or want to try the game with friends, December 4th is your chance to dive in! [img]{STEAM_CLAN_IMAGE}/44779674/a14d4cc930c2ac1e70c471344b28e2cbfa1fe1f4.png[/img] [h1]Thank You! [/h1] None of these improvements would have been possible without your passionate feedback and support. Every comment, clip, and bug report helps us make Voyagers of Nera the best it can be. Don't forget to: [list] [*] Wishlist us on Steam [*] Tell your friends about the OTK Expo and our December 4th Steam demo [*] Keep that amazing feedback coming [/list] Until then, watch out for those Snappers, and may your spirits guide you well! - Michael and the Treehouse Team