Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
From reading all of our insights here on Steam, you know by now:
Your journey with Sargon will surely be eventful, and to lift that time curse, you’ll need brains, brawn, and endurance.
Good thing you don’t have to do it all by your lonesome and you’ll meet allies, friends you can rely on in tough times, old mentors, or just… trees and children.
Yes, t[i]rees[/i]!
Moving on.
To counterbalance the vast array of creepy crawlies and fiery fiends that inhabit Mount Qaf, the dev team created a rich cast of friendly NPCs to help you along the way.
[h3][b]NEITH & ARTABAN[/b][/h3]
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Neith is a member of the Immortals.
To most, her past is a mystery. Rumors suggest that she could be originally from the kingdom of Kush, far into the south. Along with Sargon, she’s one of the youngest of the Immortals. With her temper and her spear, she can keep everyone at a distance – however, it seems she sees more in Sargon than what meets the eye.
Meet the Master: Artaban.
An essential member of the Immortals, he’s as strong with his two-handed sword as he’s wise with his mind. With his way of talking as though he’s reciting whole books from memory, some people wonder if he isn’t a wandering scholar instead of a warrior. Always looking after Sargon, he’ll wait for him in the Haven to teach him some useful lessons.
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[h3][b]FARIBA [/b][/h3]
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Fariba travels around Mount Qaf and knows most of its secrets. Even though she looks like a child, with the Time Curse afflicting the place, who knows how old she really is.
What’s for sure however, is that she’s unimpressed by Sargon despite him insisting on being an “Immortal”. Maybe, she’s heard this story before? Time doesn’t flow like a river here afterall...
Growing hopeful for Sargon as he continues along his journey, she decides to help him. How you ask? Well, with trusty map pieces to ease navigation through Mount Qaf.
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[h3][b]THE WAK-WAK TREES [/b][/h3]
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The Wak-wak trees offer a peaceful resting place throughout Mount Qaf.
They all seem to be related and somehow linked to the ancient Soma Tree at the center of Mount Qaf. Oftentimes you can hear whispers near these trees, from creatures who have taken refuge in their branches. Talk to them to gather some useful gossip!
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With this little showcase, we’ve only but scratched the surface of the vast panorama of characters, friends and allies that you’ll meet on your adventure.
And don’t worry, you’ll be able to meet them and the others as soon as the game is released. [i]So, in only two tiny weeks. [/i]
That’s it for now, so see you next time for more details on the dangers of Mount Qaf: the hordes of enemies standing in Sargon’s way – and, most often than not, at the end of his blade! Oh, this won’t be a short one.
Talk to you soon,
Your Prince of Persia Community Team.